Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 828018917447657017 1799 Happyhead the Conjurer (level 8, -4/62 (66) HPs) Began as a Pale Draconian Conjurer on Aug 5, 2021. Killed from afar by Maggie (34 damage) ... with a bolt of fire ... on level 7 of the Dungeon. The game lasted 00:43:46 (8219 turns). Happyhead the Conjurer (Pale Draconian Conjurer) Turns: 8219, Time: 00:43:49 HP: -4/62 (66) AC: 8 Str: 9 XL: 8 Next: 83% MP: 9/23 EV: 13 Int: 19 God: Gold: 303 SH: 0 Dex: 12 Spells: 12/15 levels left rFire . . . SeeInvis . a - +4 quarterstaff (chaos) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . b - +1 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.20/turn p - ring of magical power MPRegen 0.18/turn (no ring) @: lethally poisoned (-4 -> -7), mesmerised, very slightly contaminated, drained A: breathe steam, AC +6, unfitting armour, cold-blooded, steam resistance a: Breathe Steam You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 303 gold pieces. Inventory: Hand Weapons a - a +4 quarterstaff of chaos (weapon) Armour b - a +1 cloak (worn) Magical Staves f - a staff of poison Jewellery p - a ring of magical power (left hand) Wands h - a wand of acid (6) Scrolls d - 3 scrolls of noise i - 3 scrolls of teleportation o - a scroll of magic mapping r - a scroll of enchant armour s - a scroll of identify Potions c - 2 potions of cancellation {unknown} e - 2 potions of lignification g - a potion of might {unknown} j - 5 potions of curing k - 2 potions of mutation {unknown} l - 2 potions of attraction {unknown} m - a potion of haste {unknown} n - 3 potions of degeneration {unknown} q - a potion of resistance {unknown} Skills: + Level 4.0 Fighting + Level 5.4 Staves + Level 4.6 Dodging + Level 4.1 Stealth + Level 0.7 Unarmed Combat + Level 4.3 Spellcasting + Level 6.4 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Sting Tmut/Pois 16% 1d3 14% 1 Mephitic Cloud Conj/Pois/Air 12% N/A 17% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 21% 2 Poisonous Vapours Pois/Air 8% N/A 21% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Ignite Poison Fire/Tmut/Pois 4% N/A 38% 3 Spider Form Tmut/Pois 2% N/A 38% 3 Olgreb's Toxic Radiance Pois 4% N/A 80% 4 Bolt of Magma Conj/Fire/Erth 6% 4d6 83% 5 Shadow Creatures Summ N/A N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Fedhas Kikubaaqudgha Makhleb Okawaru Ru Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:4 1 runed translucent door D:7 Maggie Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are immune to the effects of steam. Message History Maggie draws you further into her thrall. The searing ray hits the water moccasin. The water moccasin is heavily wounded. The searing ray hits Maggie. Maggie is severely wounded. You feel sick. The water moccasin bites you but does no damage. Maggie hits you from afar with a +2 halberd of draining. You feel drained. The water moccasin bites you. The searing ray hits the water moccasin! The water moccasin is almost dead. The searing ray hits Maggie! Maggie is almost dead. You finish channeling your searing ray. You feel sick. Maggie drinks a potion. Maggie is healed! The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 halberd of draining and wearing +0 steam dragon scales (almost dead, mesmerising, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The water moccasin closely misses you. Maggie hits you but does no damage. You feel drained. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +2 halberd of draining and wearing +0 steam dragon scales (almost dead, mesmerising, 79% to hit) The searing ray hits the water moccasin. You kill the water moccasin! The searing ray hits Maggie. Maggie is almost dead. (Press . to maintain the ray.) You feel sick. Maggie gestures at you while chanting. The bolt of fire hits you!! Ouch! That really hurt! You die... . .. ##... #... ###..# . ##...# #...###.@# #....†## ####@.# ..... #....... .......... ............ ............. .............. You could see Maggie (mesmerising). Vanquished Creatures A water moccasin (D:7) A black bear (D:4) 2 ogres A centaur (D:6) 2 phantoms 2 bullfrogs (D:6) 4 scorpions 2 water moccasin zombies A water moccasin skeleton (D:5) An electric eel (D:6) A howler monkey (D:4) A bullfrog zombie (D:5) A centaur zombie (D:4) 3 jellies 2 bullfrog skeletons (D:6) 3 hounds Crazy Yiuf (D:4) 3 iguanas 5 orc wizards A killer bee zombie (D:5) A hound skeleton (D:4) 4 adders A white imp (D:6) 4 ufetubi 3 worms 3 dart slugs 17 orcs 4 ball pythons 8 endoplasms 2 goblins 6 hobgoblins 2 jackals (D:4) 4 bats 13 frilled lizards 9 kobolds 2 rats 121 creatures vanquished. Vanquished Creatures (others) A fungus (D:4) 1 creature vanquished. Grand Total: 122 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Happyhead the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 578 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 682 | D:1 | Learned a level 2 spell: Searing Ray 826 | D:1 | Found a faded altar of an unknown god. 1453 | D:2 | Reached XP level 3. HP: 25/26 MP: 1/6 2231 | D:2 | Reached skill level 5 in Conjurations 2231 | D:2 | Reached XP level 4. HP: 31/34 MP: 1/7 3128 | D:3 | Found a burning altar of Makhleb. 3130 | D:3 | Noticed a blizzard demon 3503 | D:3 | Found a glowing golden altar of the Shining One. 3905 | D:4 | Noticed a black bear 3910 | D:4 | Killed a black bear 3911 | D:4 | Reached XP level 5. HP: 26/39 MP: 0/9 4057 | D:4 | Reached skill level 1 in Fighting 4169 | D:4 | Found a runed translucent door. 4169 | D:4 | Noticed Crazy Yiuf 4172 | D:4 | Killed Crazy Yiuf 4191 | D:4 | Found a hide-covered altar of Uskayaw. 4197 | D:4 | Reached XP level 6. HP: 40/47 MP: 3/10 4462 | D:4 | Reached skill level 1 in Staves 4583 | D:4 | Your scales start taking on a pale cyan-grey colour. 4583 | D:4 | Reached XP level 7. HP: 37/53 MP: 5/12 4583 | D:4 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 5185 | D:5 | Entered Level 5 of the Dungeon 5932 | D:5 | Found a glowing silver altar of Zin. 5932 | D:5 | Noticed an angel 6037 | D:5 | Found a radiant altar of Vehumet. 6160 | D:5 | Reached skill level 6 in Conjurations 6690 | D:5 | Reached XP level 8. HP: 63/63 MP: 9/13 7686 | D:6 | Reached skill level 5 in Staves 7716 | D:6 | Found a staircase to the Ecumenical Temple. 7880 | Temple | Entered the Ecumenical Temple 8205 | D:7 | Noticed Maggie 8219 | D:7 | Killed from afar by Maggie Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_lizard_pond D:2: layout_basic D:3: layout_loops_corners, makhleb_altar_promises_db, tso_metal_star D:4: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor, uniq_crazy_yiuf_cottage D:5: layout_loops_ring, mainiacjoe_overflow_cross_hatched, zin_angel, minmay_crystal_room D:6: layout_basic, minmay_temple_entry_gardened_gates, nicolae_lava_and_water D:7: layout_rooms, mainiacjoe_overflow_concentric_impassable, uniq_maggie, uniq_menkaure Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 4 | 4.6 Stealth | 2 3 4 | 4.1 Conjurations | 5 6 | 6.4 Fighting | 1 3 4 | 4.0 Spellcasting | 3 4 | 4.3 Staves | 1 3 5 | 5.4 Unarmed Combat | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 13 | | || 13 Tailslap | 2 | 2 | 4 || 8 Dagger | 25 | | || 25 Quarterstaff | 6 | 34 | 69 || 109 Cast: Magic Dart | 46 | 23 | 13 || 82 Searing Ray | 7 | 16 | 24 || 47 Use: Scroll | | 5 | 4 || 9 Armor: Skin | 23 | 36 | 33 || 92 Dodge: Dodged | 32 | 55 | 56 || 143