Dungeon Crawl Stone Soup version 0.28-a0-769-g550dbda0cd (webtiles) character file. Game seed: 4874475671458738998 76 HarenHammertoe the Grave Robber (level 4, -5/24 HPs) Began as a Deep Elf Necromancer on Nov 1, 2021. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:10:32 (3066 turns). HarenHammertoe the Grave Robber (DENe) Turns: 3066, Time: 00:10:33 Health: -5/24 AC: 2 Str: 11 XL: 4 Next: 12% Magic: 2/12 EV: 12 Int: 21 God: Gold: 101 SH: 0 Dex: 15 Spells: 10/11 levels left rFire . . . SeeInvis . c - +3 rapier (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn d - +6 ring of strength MPRegen 0.13/turn (no ring) @: about to teleport A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons b - a +2 whip of flaming c - a +3 rapier of protection (weapon) Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength (left hand) Scrolls f - 2 scrolls of identify {unknown} Skills: + Level 2.5 Dodging + Level 3.3 Stealth + Level 4.1 Spellcasting + Level 5.9 Necromancy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 58% N/A 1% 1 Vampiric Draining Necr 14% 2d8 3% 3 Animate Dead Necr 14% N/A 11% 4 Agony Necr 29% N/A 28% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Ru Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe (wandering, hasn't noticed you, chance to affect: 93%) The orc shouts! The orc writhes in agony. An orc priest comes into view. It is wielding a +0 club. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe (moderately wounded, chance to affect: 93%) The orc barely resists. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe (moderately wounded, chance to affect: 93%) The orc writhes in agony! You kill the orc! Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (chance to affect: 84%) The orc priest writhes in agony. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (lightly wounded, chance to affect: 84%) The orc priest barely resists. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (lightly wounded, chance to affect: 84%) The orc priest writhes in agony. The orc priest hits you with a +0 club. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (heavily wounded, chance to affect: 84%) The orc priest writhes in agony. The orc priest hits you with a +0 club. You aren't carrying any potions. Unknown command. As you read the scroll labelled QUDAQO SYSSAY, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.## #. ##.# #..# #..# #..# #.## #.# ##.##.# #.@o..# #.......(# #.##...### # ##.## ..# .## . #. You could see an orc priest. Vanquished Creatures 3 adders (D:2) 2 worms (D:2) A dart slug (D:1) 2 orcs (D:3) 3 ball pythons 4 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches 3 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:2) 2 frilled lizards (D:1) 6 goblins 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HarenHammertoe the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Reached skill level 5 in Necromancy 259 | D:1 | Reached XP level 2. HP: 14/15 MP: 6/8 633 | D:1 | Found a faded altar of an unknown god. 1056 | D:1 | You fall into a shaft and drop 1 floor! 1494 | D:2 | Reached XP level 3. HP: 18/19 MP: 8/10 2549 | D:2 | Reached XP level 4. HP: 18/24 MP: 6/12 2904 | D:3 | Found a sacrificial altar of Ru. 2904 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3066 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, ebering_ecumenical_altar_hall, supply_closet_lemuel, minmay_tromino_i2 D:2: layout_loops_ring D:3: layout_loops_ring, gammafunk_temple_overflow_statue, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_c, co_window_corner_b, co_window_2corner, co_window_2corner, co_window_broadway_c, co_window_corner_b, co_window_4corner_a, co_window_paths_d, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.9 Stealth | 3 | 3.3 Spellcasting | 4 | 4.1 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Rapier | 1 | || 1 Cast: Pain | 69 | 12 || 81 Use: Scroll | 5 | 1 || 6 Potion | 2 | 1 || 3 Armor: Robe | 3 | || 3 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3075 | 2953 | 122 | 564 | 2100 | 3 | 1025.0 | Dungeon | 3075 | 2953 | 122 | 564 | 2100 | 3 | 1025.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1465 daAuts D:1: 1441 daAuts D:3: 168 daAuts