Harkinian2 Level 1 of the Dungeon [Shop] Tusegedgh's Jewellery Shoppe a ring of ice (250 gold) a ring of willpower (250 gold) a +4 ring of slaying (780 gold) a ring of magical power (200 gold) a ring of fire (250 gold) an amulet of the acrobat (300 gold) a ring of willpower (250 gold) a ring of see invisible (150 gold) an amulet of guardian spirit (300 gold) an amulet of magic regeneration (300 gold) [Shop] Vaijog's Antique Weapon Shop the +4 lajatang of the Radish {spect, Will+ rCorr MP+9} (2459 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 dagger (52 gold) a +0 dagger (52 gold) a +0 quarterstaff (104 gold) a +0 long sword (91 gold) a +0 spear (78 gold) a +0 whip (65 gold) a +4 quarterstaff of distortion (832 gold) a +1 hand axe of flaming (322 gold) the +6 broad axe "Adwuuvvi" {flame, rPois Str+3} (1422 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). rPois: It protects you from poison. the +9 war axe of the Crawling Thing {vorpal, +Rage Int+3 Stlth+} (1814 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). +Rage: It lets you go berserk. Stlth: It makes you more stealthy. a +5 spear of venom (795 gold) [Shop] Erchal's Assorted Antiques a +0 hand axe (84 gold) a ring of see invisible (420 gold) a +0 ring mail (112 gold) a potion of berserk rage (140 gold) a scroll of teleportation (84 gold) a scroll of identify (56 gold) a +0 dagger (56 gold) a scroll of torment (210 gold) the +5 scimitar "Guetalem" {spect, rC+ MP+9} (1901 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. MP: It affects your magic capacity (+9). a +0 scale mail (112 gold) [Shop] Qobuv's Armour Emporium the +6 plate armour of Elitism {Will+ Regen+} (787 gold) Regen: It increases your rate of health regeneration. Will: It increases your willpower. a +0 robe (8 gold) a +0 ring mail (48 gold) a scarf of repulsion (144 gold) a +0 robe (8 gold) [Shop] Pat Xiop's Weapon Shoppe a +0 whip (25 gold) a +0 mace (30 gold) a +0 dagger (20 gold) a +0 whip (25 gold) a +0 mace (30 gold) a +0 dagger (20 gold) a +0 spear (30 gold) 18 bolts (36 gold) a +0 dagger (20 gold) a +0 whip (25 gold) 21 arrows (42 gold) a +0 hand axe (30 gold) 29 stones (29 gold) (0, 0, D:1) a +0 leather armour (1, 4, D:1) 17 stones (19, 9, D:1) a +0 whip (24, 16, D:1) a +0 short sword 3 stones (25, -2, D:1) a +0 ring mail (25, 12, D:1) a +0 dagger (36, 20, D:1) a +0 dagger 4 stones (52, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (8, 28, D:2) 22 sling bullets (9, 9, D:2) a +0 club (13, -15, D:2) a +0 spear 17 stones a +0 plate armour (19, -3, D:2) a +0 mace (20, -27, D:2) 12 arrows (28, -3, D:2) a +0 club (35, -15, D:2) a +0 club a +0 club a +0 club a +0 hunting sling 18 stones (35, 23, D:2) a +0 long sword (36, 9, D:2) a +0 spear (38, -15, D:2) a +0 hunting sling a +0 dagger 23 stones (39, 24, D:2) 19 stones (43, -28, D:2) a +0 club (43, -20, D:2) 26 stones (43, -13, D:2) a +0 robe (43, -3, D:2) a +0 dagger a +0 club (43, -2, D:2) a +0 club a +0 dagger (43, -1, D:2) a +0 falchion a +0 animal skin a +0 helmet (44, -2, D:2) a +0 hunting sling a +0 dagger 17 stones Level 3 of the Dungeon (0, 0, D:3) 20 poisoned darts (4, -13, D:3) 8 poisoned darts (8, -14, D:3) a +0 robe (24, -9, D:3) the felid corpse of Natasha (skeletalised by now) (30, -29, D:3) a +0 short sword 2 stones (43, -40, D:3) 27 sling bullets (61, -8, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 27 sling bullets (2, 4, D:4) 10 gold pieces (9, 25, D:4) a +0 short sword