Dungeon Crawl Stone Soup version 0.29-a0-384-g6960b1960d (webtiles) character file. Game seed: 2526196059526769476 0 HeavenlyPete the Conjurer (level 1, -4/13 HPs) Began as a Human Conjurer on May 6, 2022. Slain by a worm (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (21 turns). HeavenlyPete the Conjurer (Human Conjurer) Turns: 21, Time: 00:00:46 Health: -4/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. Found an escape hatch in the floor. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You see here a +0 spear. The worm closely misses you. You hit the worm but do no damage. The worm is heavily wounded. You hit the worm. The worm is heavily wounded. The worm bites you. You hit the worm. The worm is heavily wounded. The worm completely misses you. You hit the worm. The worm is heavily wounded. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 100% to hit) The magic dart hits the worm. The worm is severely wounded. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You see here a +0 spear. c - a +0 spear (weapon) You hit the worm. The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... ####### ### #....≈# .. #≈>w@≈# .# #.≈.≈.##.# ## ######..# #.# #.≈##.# #....# #<...# ###### You could see a worm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HeavenlyPete the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D:1 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_end_1, infiniplex_forest_straight_1, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_lined_2, infiniplex_forest_lined_corner Action || total -------------------------++------- Melee: Unarmed || 5 Spear || 1 Cast: Magic Dart || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts