Dungeon Crawl Stone Soup version 0.28-a0-500-g121bc3e445 (webtiles) character file. Game seed: 9387985293944726298 45 Heh the Magician (level 3, 0/24 HPs) Began as an Octopode Hedge Wizard on Sept 20, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:55 (1754 turns). Heh the Magician (Octopode Hedge Wizard) Turns: 1754, Time: 00:01:56 Health: 0/24 AC: 1 Str: 9 XL: 3 Next: 64% Magic: 3/7 EV: 13 Int: 16 God: Gold: 54 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -4), attractive, very slightly contaminated, hasted, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of magic mapping {unknown} f - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} Potions c - 2 potions of haste g - a potion of invisibility {unknown} h - a potion of lignification {unknown} j - a potion of heal wounds {unknown} k - a potion of mutation {unknown} Skills: * Level 2.1 Fighting + Level 2.3 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 1.5 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Blink Tloc N/A N/A 19% 2 c - Call Imp Summ 5% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder is moderately wounded. You constrict the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You release your grip on the adder. You feel very sick. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses your crimson imp. Your crimson imp closely misses the adder. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses your crimson imp. The adder bites your crimson imp. Your crimson imp hits the adder. It was a potion of attraction. You feel attractive to monsters. You die... ......##.....##...##.....## ### # ......###...###...###...## #.# # ......# ##### #...# ##### ###.### ......# #...# #...###...... ......# #...##.....##.#.### ......# #...#.......#...... ####### +...S....$..#.#.... #..5#.......#.#.... #.@.##.....##.#...# #...# #...##....... #...# #####..#.... #...# #....... #...# ##...... #...# #...... +...+ #.>.... #...# #†..### ###..# You could see an adder (ally target) and a friendly crimson imp (summoned). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 4 ball pythons 4 endoplasms (D:2) 2 giant cockroaches (D:2) 4 goblins A hobgoblin (D:1) 2 bats 2 frilled lizards A kobold (D:1) A rat (D:2) 24 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 32 | D:1 | Found a faded altar of an unknown god. 216 | D:1 | Reached skill level 1 in Fighting 718 | D:2 | Reached XP level 2. HP: 12/18 MP: 6/6 1024 | D:2 | Learned a level 2 spell: Blink 1027 | D:2 | Learned a level 2 spell: Call Imp 1326 | D:2 | Reached XP level 3. HP: 17/24 MP: 2/7 1753 | D:2 | HP: 1/24 [poisoned by an adder] 1754 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith D:2: kennysheep_six_static_rooms, layout_basic, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 3.2 Conjurations | | 1.5 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 58 Constrict || 10 Tentacles || 9 Cast: Magic Dart || 4 Call Imp || 3 Use: Potion || 2 Scroll || 1 Stab: Sleeping || 6 Armor: Skin || 6 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1753 | 1718 | 35 | 355 | 1169 | 2 | 876.5 | Dungeon | 1753 | 1718 | 35 | 355 | 1169 | 2 | 876.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1087 daAuts D:1: 666 daAuts