Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 15725771517484142169 0 Heh the Grave Robber (level 1, 13/13 HPs) Began as an Octopode Wanderer on Feb 17, 2022. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). Heh the Grave Robber (Octopode Wanderer) Turns: 1, Time: 00:00:08 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Potions b - 2 potions of lignification Skills: + Level 1.0 Fighting - Level 1.0 Dodging - Level 2.6 Stealth - Level 2.0 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corpse Rot Necr/Air 10% N/A 21% 2 Dispel Undead Necr 9% 3d8 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Heh the Octopode Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 potions of lignification; and the following spell memorised: Pain; and the following spells available to memorise: Corpse Rot, Dispel Undead. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .... . . #### #... . . ...# #.### #+# ###.# #.#PP #.# PP#.# #P⌠P#.#P⌠P# PP#.#PP ..#####.#####.. +....@....+ #.#####.#####.# PP#.#PP #P⌠P#.#P⌠P# #.#PP #.# PP#.# #.### #+# ###.# #... . . ...# .... . . ...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Heh set off with the following items: a +0 dagger, 2 | potions of lignification; and the following spell | memorised: Pain; and the following spells available to | memorise: Corpse Rot, Dispel Undead 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, amcnicky_mini_corridor_feature, fountainhead