Dungeon Sprint DCSS version 0.28.0 (webtiles) character file. Game seed: 13243815420538979821 14 Heh the Skirmisher (level 2, -2/34 HPs) Began as an Octopode Hedge Wizard on Feb 17, 2022. Slain by an ice beast (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (261 turns). Heh the Skirmisher (Octopode Hedge Wizard) Turns: 261, Time: 00:00:43 Health: -2/34 AC: 1 Str: 9 XL: 2 Next: 45% Magic: 6/6 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking (expiring), very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing e - a potion of haste f - 2 potions of magic Skills: + Level 4.6 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the dart slug. You grab the dart slug. The dart slug is severely wounded. You constrict the dart slug. The orc shouts! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. The white imp shouts, "Slither hence, thou pribbling boil-brained clotpole!" You hit the dart slug. You kill the dart slug! You have reached level 2! You hit the white imp but do no damage. Your grab misses the white imp. Your squeeze misses the white imp. You hit the white imp but do no damage. Your grab misses the white imp. The white imp gestures at you. The puff of frost hits you! You hit the white imp but do no damage. Your grab misses the white imp. The white imp hits you. The white imp freezes you. You feel much better. The white imp hits you. The white imp freezes you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The white imp misses you. You hit the white imp but do no damage. You grab the white imp. You constrict the white imp. The white imp hits you. The white imp freezes you. You puncture the white imp! The white imp is almost dead. You constrict the white imp. You kill the white imp! Your Fighting skill increases to level 4! You closely miss the ice beast. The ice beast closely misses you. You closely miss the ice beast. You barely miss the ice beast. The ice beast closely misses you. You barely miss the ice beast. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You barely miss the ice beast. You closely miss the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..ZoY@.....÷...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, an orc and a giant cockroach zombie. Vanquished Creatures A white imp (D) A dart slug (D) 2 hobgoblins (D) A ball python (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Heh the Octopode Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 7 | D | Reached skill level 1 in Fighting 12 | D | Reached skill level 2 in Fighting 21 | D | Reached skill level 3 in Fighting 245 | D | Noticed an ice beast 249 | D | Reached XP level 2. HP: 22/22 MP: 6/6 256 | D | Reached skill level 4 in Fighting 261 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 4 | 4.6 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 25 Constrict || 6 Tentacles || 2 Cast: Magic Dart || 4 Use: Potion || 2 Stab: Sleeping || 1 Dodge: Dodged || 13