Dungeon Crawl Stone Soup version 0.29-a0-517-gbdf32494f2 (webtiles) character file. Game seed: 2693474742912486833 14 Heh the Magician (level 2, 0/28 HPs) Began as an Octopode Hedge Wizard on May 31, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (188 turns). Heh the Magician (Octopode Hedge Wizard) Turns: 188, Time: 00:00:17 Health: 0/28 AC: 1 Str: 9 XL: 2 Next: 45% Magic: 6/6 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth .......... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - 2 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - a scroll of enchant weapon {unknown} Potions c - a potion of magic f - a potion of resistance {unknown} Skills: + Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jackal comes into view. The gnoll hits you with a +0 spear. The jackal barks! You hit the gnoll. You tentacle-slap the gnoll, but do no damage. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The jackal bites you. The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. You constrict the gnoll. The jackal barely misses you. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! You constrict the jackal, but do no damage. The jackal bites you. The jackal escapes! Your Fighting skill increases to level 2! You have reached level 2! You barely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Unknown command. You release your grip on the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal barely misses you. x2 The jackal bites you. You die... #P# # #.# # #......PB[#.# .# # .#P#.#.#.#.###.# .. .P ..P. #..... .>. ###.###P###...# ... .........#...# .. ..........#.# #.###.##..###.# #.hh@....## #.# ##)h.....# #.# #.......# #.# #..)....# #.# ####.#### #.# #.#######.# #.........# #####.##### #.# You could see 3 jackals. Vanquished Creatures A gnoll (D:1) 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 79 | D:1 | Reached skill level 1 in Fighting 186 | D:1 | Reached XP level 2. HP: 7/19 MP: 6/6 188 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 13 Constrict || 4 Punch || 1 Tentacles || 1 Use: Potion || 1 Stab: Sleeping || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 145 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 145 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts