Dungeon Crawl Stone Soup version 0.29-a0-551-gffc1d7fb78 (webtiles) character file. Game seed: 8757720338018781003 1 Heh the Magician (level 1, 0/12 HPs) Began as an Octopode Hedge Wizard on June 6, 2022. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (43 turns). Heh the Magician (Octopode Hedge Wizard) Turns: 43, Time: 00:00:13 Health: 0/12 AC: 1 Str: 9 XL: 1 Next: 20% Magic: 4/4 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of enchant armour {unknown} Potions c - a potion of magic Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 16% 2x1d4 16% 1 Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Inner Flame Hex/Fire 2% N/A 50% 3 Flame Wave Conj/Fire 4% 2d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin shouts! You grab the goblin. You squeeze the goblin, but do no damage. You constrict the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the goblin. The goblin is moderately wounded. You constrict the goblin. The goblin hits you with a +0 club. You die... #### ..# #.# # #.###.####.# #.......@g.# #####.####.# #.# # #.# #.# #.########.# #........... ####.#####.# #.# You could see a goblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 43 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring, dreamdust_ecumenical_altar_statues Action || total -------------------------++------- Melee: Dagger || 6 Constrict || 2 Tentacles || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 37 | 6 | 0 | 17 | 1 | 43.0 | Dungeon | 43 | 37 | 6 | 0 | 17 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts