Dungeon Crawl Stone Soup version 0.29-a0-1019-g84f7d21838 (webtiles) character file. Game seed: 2137334549043705101 74 Heh the Ducker (level 4, 0/31 HPs) Began as an Octopode Monk on Aug 10, 2022. Slain by a water moccasin (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:28 (2624 turns). Heh the Ducker (Octopode Monk) Turns: 2624, Time: 00:01:29 Health: 0/31 AC: 1 Str: 10 XL: 4 Next: 28% Magic: 4/4 EV: 15 Int: 12 God: Gold: 70 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: confused, lethally poisoned (0 -> -6), ambrosia-drunk A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles o - 2 boomerangs (quivered) Scrolls d - a scroll of poison {unknown} e - a scroll of amnesia {unknown} f - a scroll of fog {unknown} g - a scroll of magic mapping {unknown} i - 3 scrolls of identify {unknown} l - a scroll of teleportation {unknown} Potions c - a potion of heal wounds {unknown} h - 2 potions of curing {unknown} j - a potion of haste {unknown} k - a potion of invisibility {unknown} m - a potion of degeneration {unknown} n - a potion of cancellation {unknown} Skills: + Level 3.5 Fighting + Level 3.5 Long Blades * Level 4.1 Dodging - Level 2.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 0% 1d4 32% 1 Summon Small Mammal Summ 0% N/A 32% 1 Call Canine Familiar Summ 0% N/A 69% 3 Dazzling Flash Conj/Hex 0% N/A 69% 3 Summon Guardian Golem Hex/Summ 0% N/A 69% 3 Vampiric Draining Necr 0% 2d6 69% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 97% 4 Agony Necr 0% N/A 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin hisses angrily. A rat comes into view. The water moccasin misses you. The water moccasin bites you. You hit the water moccasin but do no damage. Your grab misses the water moccasin. The water moccasin bites you. You hit the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! Unknown command. You miss the water moccasin. You grab the water moccasin. The water moccasin is lightly wounded. You constrict the water moccasin. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You are confused. You feel invigorated. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin misses you. You release your grip on the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. You're too confused to move! You feel sick. The water moccasin closely misses you. The water moccasin bites you! You die... #. #. .. ## ### ### ##.## ##.## #...# #...# ##...###...## . #.@#..#..#..###+##. #S###.#.###.#...... ......r.# #...# #........ .......## ##.## ##....... ######. #.# #......# ## ########...### #.......### #.......#.. ###############.......#.. You could see a water moccasin and a rat. Vanquished Creatures 2 adders (D:3) 2 dart slugs 6 ball pythons 7 endoplasms 2 giant cockroaches 5 goblins 5 hobgoblins 2 kobolds 3 quokkas 5 bats A frilled lizard (D:3) 5 rats A spectral hobgoblin (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 821 | D:1 | Reached XP level 3. HP: 16/26 MP: 3/3 1572 | D:2 | Found a faded altar of an unknown god. 2129 | D:3 | Reached XP level 4. HP: 29/31 MP: 4/4 2159 | D:3 | Found a transporter. 2176 | D:3 | Found a transporter. 2200 | D:3 | Reached skill level 4 in Dodging 2615 | D:3 | Noticed a water moccasin 2621 | D:3 | HP: 1/31 [water moccasin (10)] 2624 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_ring, minmay_tromino_v4_b D:2: layout_loops_cross, dreamdust_ecumenical_altar_drowned_temple, amcnicky_mini_rare_corridor_liquid D:3: gammafunk_steamed_eel, layout_basic, serial_curves, eino_curves_02, eino_curves_03, mrwooster_statue_mirror Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 4 | 4.1 Fighting | | 3.5 Long Blades | | 3.5 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 75 | 15 || 90 Constrict | 16 | 3 || 19 Tentacles | 14 | 2 || 16 Use: Potion | | 1 || 1 Stab: Sleeping | 14 | 2 || 16 Armor: Skin | 8 | 2 || 10 Dodge: Dodged | 39 | 10 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2635 | 2601 | 34 | 0 | 2272 | 3 | 878.3 | Dungeon | 2635 | 2601 | 34 | 0 | 2272 | 3 | 878.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1304 daAuts D:3: 714 daAuts D:2: 616 daAuts