Dungeon Crawl Stone Soup version 0.29-a0-1027-gcd8c55af63 (webtiles) character file. Game seed: 9315541218248729994 57 Heh the Trooper (level 4, -2/34 HPs) Began as an Octopode Fighter on Aug 13, 2022. Slain by an orc wizard ... wielding a +0 dagger (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (2034 turns). Heh the Trooper (Octopode Fighter) Turns: 2034, Time: 00:01:38 Health: -2/34 AC: 1 Str: 15 XL: 4 Next: 0% Magic: 4/4 EV: 13 Int: 10 God: Gold: 132 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . q - +6 hand axe of Guile {spect, Fly rC+ Will+} rCold + . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will +.... (no ring) Stlth ++........ (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 long sword q - the +6 hand axe of Guile (weapon) {spect, Fly rC+ Will+} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. Fly: It grants you flight. Will: It increases your willpower. Armour b - a +0 buckler (worn) Jewellery p - an amulet of regeneration Scrolls e - a scroll of fog {unknown} f - 3 scrolls of identify {unknown} h - a scroll of acquirement {unknown} i - a scroll of magic mapping {unknown} k - a scroll of poison {unknown} l - a scroll of noise {unknown} m - a scroll of enchant armour {unknown} n - a scroll of summoning {unknown} o - a scroll of brand weapon {unknown} Potions c - 2 potions of might d - a potion of resistance {unknown} g - 2 potions of flight {unknown} j - a potion of heal wounds {unknown} Skills: + Level 4.7 Fighting - Level 2.0 Long Blades + Level 0.1 Axes - Level 3.0 Dodging - Level 3.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 45% 1 Call Canine Familiar Summ 0% N/A 83% 3 Summon Guardian Golem Hex/Summ 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your squeeze misses the orc wizard. The orc wizard is moderately wounded. You hit the orc. You kill the orc! Your +6 hand axe of Guile {spect, Fly rC+ Will+} barely misses the orc wizard. The orc wizard hits you with a +0 dagger. You have reached level 4! You closely miss the orc wizard. You grab the orc wizard. The orc wizard is moderately wounded. Your +6 hand axe of Guile {spect, Fly rC+ Will+} hits the orc wizard! You constrict the orc wizard. The orc barely misses your +6 hand axe of Guile {spect, Fly rC+ Will+}. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You release your grip on something. Something hits you. The orc priest hits you with a +0 dagger. Things that are here: a +4 dagger; 3 boomerangs of dispersal You slash the orc priest! You grab the orc priest. The orc priest is heavily wounded. You closely miss something. You hit the orc. Your +6 hand axe of Guile {spect, Fly rC+ Will+} misses something. You constrict the orc priest, but do no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You block the orc's attack. The orc priest hits you with a +0 dagger. x2 The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Okay, then. You swap places. You release your grip on the orc priest. The orc priest attacks as you move away! The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ### #<# #@###.# #o{o..# #o..#.# #.#.# #.#.# #.#.. #.. .. ### #.. ... You could see an orc priest and 2 orcs. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An orc (D:3) 3 ball pythons 4 endoplasms 3 goblins 5 hobgoblins 2 jackals (D:2) 3 kobolds 2 quokkas (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 43 | D:1 | Found a faded altar of an unknown god. 288 | D:1 | Reached XP level 2. HP: 17/21 MP: 2/2 1245 | D:2 | Reached skill level 4 in Fighting 1340 | D:2 | Reached XP level 3. HP: 23/27 MP: 3/3 1871 | D:2 | Identified the +6 hand axe of Guile {spect, Fly rC+ Will+} 2031 | D:3 | Reached XP level 4. HP: 30/34 MP: 4/4 2034 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_corners, ebering_ecumenical_altar_abandoned D:2: layout_rooms D:3: layout_basic, grunt_temple_overflow_open, moated_statue Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.7 Long Blades | | 2.0 Axes | | 0.1 Dodging | | 3.0 Shields | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 55 | || 55 Constrict | 16 | 2 || 18 Tentacles | 12 | || 12 Hand axe | 1 | 2 || 3 Stab: Sleeping | 8 | || 8 Armor: Skin | 4 | || 4 Dodge: Dodged | 22 | || 22 Block: Buckler | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2052 | 2001 | 51 | 0 | 1787 | 3 | 684.0 | Dungeon | 2052 | 2001 | 51 | 0 | 1787 | 3 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1191 daAuts D:2: 854 daAuts D:3: 6 daAuts