Heh Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (8, -6, D:1) 6 stones (16, -33, D:1) a +0 dagger (20, -49, D:1) a +0 dagger (20, -23, D:1) a +0 dagger (21, -23, D:1) a +0 club (29, -29, D:1) a +0 club (40, -45, D:1) a +0 trident (42, -32, D:1) 2 stones (43, -8, D:1) a +0 club (46, -46, D:1) a +0 dagger (49, -52, D:1) a +0 club (49, -44, D:1) a +0 club 4 stones (53, -52, D:1) a +0 dagger (57, -48, D:1) a +0 short sword (60, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 4, D:2) a +0 dagger (6, -16, D:2) a +0 club (11, 6, D:2) a +0 robe (12, -25, D:2) a +0 leather armour (14, -31, D:2) 6 stones (17, -23, D:2) a +0 whip (18, -6, D:2) 6 stones (26, 5, D:2) a +0 leather armour (28, -26, D:2) a +0 trident (31, 10, D:2) a +0 leather armour (38, -9, D:2) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 20, D:3) a +0 leather armour (1, 28, D:3) 6 stones (2, -5, D:3) a +0 ring mail (3, -6, D:3) 7 stones (6, 37, D:3) a +0 dagger (9, -6, D:3) a +0 quarterstaff (26, 0, D:3) 4 stones (30, 19, D:3) a +0 dagger (30, 26, D:3) a +0 scale mail (53, 20, D:3) a +0 ring mail (55, 20, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +2 scale mail of poison resistance (0, 2, D:4) a +0 robe a +0 dagger (2, 12, D:4) a +0 mace (9, 25, D:4) a +0 mace (12, 32, D:4) a +0 giant club (13, 32, D:4) a +0 dagger a +0 sling (16, -3, D:4) a +0 ring mail (17, 10, D:4) a +0 dagger (18, 18, D:4) a +0 spear (19, 3, D:4) an orb of mayhem (26, 3, D:4) a +0 mace (28, -3, D:4) 4 stones (32, 10, D:4) a Grand Grimoire (37, 3, D:4) 2 stones (38, -6, D:4) a +0 dagger a +0 robe (40, -6, D:4) a +0 dagger a +0 leather armour a +0 short sword (40, -5, D:4) a +0 hand axe (42, 13, D:4) a +0 giant club (45, 12, D:4) a +0 dagger (50, -5, D:4) a +2 whip of freezing a stone Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 1, D:5) a +0 short sword (2, -12, D:5) a +0 chain mail (2, 0, D:5) a +0 giant club (9, -14, D:5) a +0 sling (20, -6, D:5) a +0 hand axe a +0 falchion a +0 robe a +0 dagger (28, -9, D:5) a +0 spear (31, -13, D:5) a +0 club (32, -13, D:5) a +0 spear (32, -6, D:5) a +0 club (33, -12, D:5) a +0 club (33, 20, D:5) a +0 flail a +0 whip a +0 flail (33, 21, D:5) a +0 club (35, 31, D:5) 3 stones (45, 7, D:5) a +0 chain mail a +0 dagger a +0 hand axe (51, 19, D:5) a +0 dagger (56, -4, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 leather armour (2, 1, D:6) a +0 whip (3, 0, D:6) a +0 flail 4 stones (3, 1, D:6) a +0 spear (4, 0, D:6) a +0 arbalest (7, -3, D:6) a staff of death (7, 1, D:6) a +0 ring mail (10, 15, D:6) a +0 helmet (12, 0, D:6) a +0 pair of gloves (14, 22, D:6) a +0 trident (31, -10, D:6) 6 stones (32, -18, D:6) a +1 hat of willpower (33, -2, D:6) a +0 club (35, -2, D:6) a +0 hand axe a +0 chain mail (36, -1, D:6) a +0 flail a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 trident (7, 23, D:7) a +0 club a +0 leather armour (10, 11, D:7) 5 large rocks (10, 24, D:7) 5 stones (11, 18, D:7) a +2 leather armour of willpower a +0 quarterstaff a +0 sling of flaming (25, 27, D:7) a +0 rapier (29, 5, D:7) a +0 troll leather armour (34, 27, D:7) a +0 robe a +0 long sword (55, 13, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (0, 6, D:8) a +0 cloak (2, 0, D:8) 6 boomerangs (6, 5, D:8) a +0 robe (6, 12, D:8) a +0 war axe (7, -11, D:8) a +0 robe a +5 falchion a +0 robe a +0 short sword (7, 11, D:8) a +0 mace a +0 leather armour a +0 short sword (8, 11, D:8) a +0 short sword a +0 robe a +0 dagger (16, -8, D:8) a +3 long sword a +0 robe (16, -7, D:8) a +2 falchion a +0 robe a +4 morningstar a +0 robe (17, -11, D:8) a +0 mace a +0 robe (19, -12, D:8) a +0 short sword a +0 robe (22, -10, D:8) a +0 scimitar a +0 robe a +5 halberd a +0 robe (23, 20, D:8) 6 stones (24, -1, D:8) a +0 robe (30, 20, D:8) a +0 leather armour (48, 16, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 3 stones (3, 0, D:9) a +0 whip (9, -1, D:9) a +0 scale mail (10, -37, D:9) a +0 dagger a +0 robe (10, -36, D:9) a +0 dagger a +0 chain mail (11, -36, D:9) a +0 club a +0 whip a +0 scale mail (12, 0, D:9) a +0 short sword a +0 leather armour a +2 mace of protection a +0 plate armour (13, -1, D:9) a +0 dagger a +0 robe a +0 troll leather armour (13, 0, D:9) a +0 mace (25, -42, D:9) a +0 giant spiked club a +0 giant club (29, -23, D:9) a +0 mace (37, -30, D:9) a +0 short sword 2 stones (38, -30, D:9) a +0 short sword (38, -29, D:9) a +0 dagger a +0 dagger a +0 short sword a stone a +0 dagger (38, -28, D:9) a +0 mace a +0 robe a +0 dagger a +0 robe a +1 dire flail a +0 robe a +2 short sword a +0 robe (38, -27, D:9) a +2 short sword a +0 robe (39, -35, D:9) a +0 spear (42, -10, D:9) a +0 war axe a +0 robe (42, -9, D:9) a +0 great sword a +0 robe a +0 falchion a +0 robe (45, -29, D:9) a +0 dagger (48, -16, D:9) a +0 ring mail (50, -20, D:9) a +0 spear (50, -19, D:9) a +0 spear (50, -18, D:9) a +2 spear of freezing a +0 ring mail (50, -17, D:9) a +0 halberd (51, -19, D:9) a +0 halberd of venom (51, -18, D:9) a +0 spear (53, -30, D:9) 6 stones (54, -29, D:9) 8 stones (57, -36, D:9) a +0 hand axe of flaming Level 10 of the Dungeon (0, 0, D:10) a book of Debilitation (13, 12, D:10) a +0 short sword a +0 dagger a curare-tipped dart (13, 13, D:10) a +0 whip a stone (14, 15, D:10) a +0 short sword (16, -24, D:10) a +0 shortbow (16, 4, D:10) 6 stones (17, -11, D:10) a +0 dagger (24, -14, D:10) a +0 robe a +0 dagger (24, 17, D:10) 6 stones (25, -13, D:10) a +0 leather armour a +0 whip (25, -12, D:10) a +0 ring mail a +0 short sword (26, -12, D:10) a +0 mace (38, 0, D:10) 4 stones (46, -1, D:10) a +0 dagger (47, -1, D:10) a +0 ring mail (52, -23, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (7, -25, D:11) a +0 whip a +0 short sword 7 poisoned darts (8, -25, D:11) a +0 dagger (8, -24, D:11) a +0 short sword (9, -52, D:11) a +1 vampiric glaive a +0 plate armour (9, -49, D:11) a +0 dagger a +0 robe a +0 club (12, -5, D:11) a +3 vorpal flail (13, -6, D:11) a +0 club (13, -5, D:11) a +0 club (14, -4, D:11) a +0 scale mail a +0 trident (18, -31, D:11) a +0 giant spiked club a +0 dire flail (18, -30, D:11) a +0 tower shield (19, -12, D:11) a +0 helmet (32, -7, D:11) a +0 chain mail (36, -31, D:11) a staff of earth (40, -34, D:11) a +0 dagger (41, -57, D:11) a +0 scale mail (42, -39, D:11) a +0 shortbow (42, -6, D:11) a +0 giant spiked club a +0 giant club (50, -14, D:11) a potion of attraction (51, -48, D:11) a -2 spear a +0 animal skin (52, -49, D:11) 8 stones Level 12 of the Dungeon (0, 0, D:12) 7 stones (5, -26, D:12) a +0 troll leather armour (5, -10, D:12) a +0 ring mail (6, 11, D:12) a +2 spear of flaming (12, -14, D:12) a +0 chain mail a +0 trident (13, -16, D:12) a +0 chain mail a +0 short sword a +0 ring mail a +0 hand axe (13, -15, D:12) a +0 robe a +0 dagger a +0 chain mail a +0 club a +0 short sword a +0 plate armour a +0 mace (13, -14, D:12) a +0 ring mail a +0 flail (14, -15, D:12) a +0 leather armour a +0 whip (16, 11, D:12) 3 stones (22, -8, D:12) a +0 club (23, -34, D:12) a +0 giant spiked club a +0 giant spiked club a +0 long sword a potion of attraction (23, -10, D:12) a +0 flail (23, -9, D:12) a +0 dagger of protection (23, -8, D:12) a +0 dagger a +0 plate armour a +0 mace (24, -34, D:12) 4 large rocks (24, -10, D:12) a +0 chain mail a +1 trident of venom (24, -4, D:12) 2 potions of attraction (27, 4, D:12) a +0 robe (28, 1, D:12) +0 acid dragon scales Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (3, 30, D:13) a scroll of noise (8, 28, D:13) 2 scrolls of immolation (17, -15, D:13) a +0 robe (26, -6, D:13) a +0 scimitar of flaming (27, -12, D:13) +0 acid dragon scales (28, 17, D:13) a +0 arbalest (31, -10, D:13) a +0 trident (34, 3, D:13) a +0 flail (38, -14, D:13) a staff of death (40, 12, D:13) a +0 robe a +0 dagger of venom (41, 13, D:13) a +0 leather armour 3 boomerangs a +0 short sword (42, -5, D:13) a +0 flail (42, 13, D:13) a +0 hand axe a +0 robe a +0 dagger (45, 33, D:13) a scroll of torment (46, 6, D:13) a +0 scale mail (46, 31, D:13) a +0 chain mail (46, 33, D:13) a ring of poison resistance a wand of polymorph (7) Level 14 of the Dungeon (1, -2, D:14) a +3 broad axe (4, -2, D:14) a staff of poison a staff of cold (7, 21, D:14) a +0 longbow (10, -8, D:14) a +0 longbow (30, 2, D:14) a +0 morningstar (33, -20, D:14) 4 large rocks (34, 3, D:14) 6 stones (40, 23, D:14) 5 stones a +0 whip a +0 club a +0 robe a +0 dagger (40, 24, D:14) a +0 whip a stone (40, 25, D:14) a +0 dagger a +1 robe of willpower (41, 24, D:14) a +0 whip a curare-tipped dart (44, 21, D:14) a +0 shortbow (45, 20, D:14) a +4 vorpal falchion (47, 13, D:14) a +0 longbow (49, -16, D:14) a +0 sling (51, -5, D:14) a +0 ring mail (54, -8, D:14) a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 falchion (1, -1, D:15) 6 stones (1, 0, D:15) a potion of brilliance (2, 0, D:15) a potion of heal wounds (2, 26, D:15) 2 stones (3, -1, D:15) a potion of heal wounds (3, 0, D:15) 17 gold pieces (5, 13, D:15) a +0 mace (6, -14, D:15) 2 stones (7, -12, D:15) a +0 war axe a +0 chain mail a +0 giant club (7, -11, D:15) 2 large rocks (7, -10, D:15) a +0 hand axe of distortion a +0 ring mail a +0 long sword a +0 plate armour (8, 28, D:15) a +0 chain mail (23, 19, D:15) a +1 great sword of flaming (28, 18, D:15) a +0 spear a +0 robe (29, 1, D:15) a +0 club (29, 2, D:15) a +0 chain mail (29, 18, D:15) a +0 giant club a +0 dire flail (29, 19, D:15) a +0 giant spiked club a +0 dire flail a +0 giant club (29, 20, D:15) a +0 giant club a +4 scimitar of flaming (30, -1, D:15) a +0 whip (30, 0, D:15) a +0 broad axe a +0 chain mail a +0 mace a +0 plate armour (30, 1, D:15) a +0 flail a +0 great mace a +0 plate armour (30, 18, D:15) a +0 giant spiked club a +0 dire flail (32, -4, D:15) a +1 pair of gloves (41, 2, D:15) a +0 leather armour Level 1 of the Orcish Mines [Shop] Gawithem's Goods Gallery a +0 glaive (84 gold) +0 gold dragon scales (1040 gold) Great Wizards, Vol. II (494 gold) Great Wizards, Vol. VII (390 gold) a +0 giant club (22 gold) (0, 0, Orc:1) a +0 flail (1, -1, Orc:1) a +0 dagger (1, 1, Orc:1) a +0 dire flail a +0 plate armour a +0 troll leather armour (1, 2, Orc:1) a +0 club (2, 0, Orc:1) a +0 hand axe a +0 flail (2, 1, Orc:1) a +0 scimitar a +0 chain mail a +0 club a +0 scale mail (3, 1, Orc:1) a +0 trident (28, -7, Orc:1) a +0 giant club (44, 9, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 leather armour (44, 10, Orc:1) a +0 dagger a boomerang (45, 10, Orc:1) a +0 mace a +0 short sword a +0 plate armour a +0 hand axe a +0 leather armour a +0 long sword a +0 plate armour (46, -11, Orc:1) a +0 scale mail a +0 hand axe (47, -13, Orc:1) 2 boomerangs a +0 whip (47, -10, Orc:1) a +0 leather armour a +0 whip a +0 robe a +0 dagger a +1 robe of fire resistance a +0 dagger (47, -9, Orc:1) a +0 club (47, 16, Orc:1) a +0 dagger a +2 robe of the Archmagi (48, -11, Orc:1) a +0 robe a +0 dagger (48, -10, Orc:1) a +1 short sword of venom a +0 chain mail a +0 dire flail (48, -9, Orc:1) a +0 chain mail 2 boomerangs a +0 battleaxe (49, -14, Orc:1) a +0 robe a +0 dagger (49, -10, Orc:1) a +0 plate armour a +0 hand axe a +0 arbalest a +0 giant club (49, -9, Orc:1) a +0 leather armour a +4 mace a +0 giant club (49, -8, Orc:1) a +0 plate armour a +0 war axe (57, 7, Orc:1) a +0 war axe a +0 animal skin Level 2 of the Orcish Mines [Shop] Ofidel's Book Shoppe a book of the Senses (480 gold) a book of Minor Magic (270 gold) a book of the Wilderness (570 gold) a book of Transfigurations (600 gold) a book of the Earth (540 gold) a manual of Polearms (1200 gold) [Shop] Wuvuve's Armour Shop a +0 leather armour (30 gold) the +1 leather armour of Roug {Harm rPois Regen+} (273 gold) rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +0 ring mail of cold resistance (165 gold) a +2 ring mail of willpower (315 gold) a +2 leather armour of willpower (285 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) [Shop] Virghaf's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of summoning (133 gold) a scroll of amnesia (56 gold) [Shop] Okinuf's Weapon Emporium a +0 flail (42 gold) a +0 arbalest (54 gold) the +3 great sword of Demand {venom, rF+ rN+ Int-4 Dex+7} (567 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+7). rF: It protects you from fire. rN: It protects you from negative energy. a +1 rapier of draining (170 gold) a +0 shortbow (36 gold) 5 stones (6 gold) a +2 spear of venom (187 gold) a +0 club (12 gold) a +0 quarterstaff (48 gold) [Shop] Ofiyss's Weapon Shop 2 atropa-tipped darts (14 gold) a +0 sling (18 gold) a +0 long sword (42 gold) a +0 shortbow (36 gold) a +0 quarterstaff of pain (144 gold) a +2 halberd of protection (201 gold) a +0 battleaxe (78 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (0, 1, Orc:2) a +0 mace a +0 robe a +0 dagger (1, 2, Orc:2) a +0 robe a +0 dagger (2, 20, Orc:2) a +0 robe a +0 dagger (2, 21, Orc:2) a +0 glaive a +0 plate armour (2, 22, Orc:2) a +0 falchion 3 boomerangs (4, 21, Orc:2) a +0 robe a +3 dagger (8, 16, Orc:2) a +0 chain mail a +5 mace (9, 16, Orc:2) a +0 scale mail a +0 mace (9, 17, Orc:2) a +0 short sword (15, -21, Orc:2) a +0 dire flail a +0 chain mail (15, -20, Orc:2) a +0 falchion (16, -21, Orc:2) a +0 short sword (16, -20, Orc:2) a +0 scale mail a +0 club (17, -21, Orc:2) a +0 short sword a +0 chain mail (24, -7, Orc:2) a +0 dagger a +0 robe (24, -6, Orc:2) Sif Muna's Spellbook of Death Spells Type Level a - Necrotise Necromancy 1 (24, -5, Orc:2) a +0 dagger a +0 robe (28, 15, Orc:2) a +0 plate armour a +0 halberd (28, 16, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 dagger (28, 17, Orc:2) a +0 plate armour a +0 long sword a +0 arbalest a +0 ring mail a +0 club (29, 16, Orc:2) a +0 short sword (29, 17, Orc:2) a +2 robe of willpower a +0 dagger a +0 robe a +0 dagger (30, 16, Orc:2) a +0 plate armour a +0 bardiche a +0 hand axe (30, 17, Orc:2) a +0 ring mail a +0 club (32, 17, Orc:2) a +0 ring mail a +2 hand axe of distortion (34, 17, Orc:2) a +0 scale mail a +0 hand axe (37, 9, Orc:2) a +0 robe a +0 dagger (38, 10, Orc:2) a +0 chain mail a +0 glaive a +0 arbalest a +0 hand axe (39, 9, Orc:2) a +0 robe a +0 dagger (39, 11, Orc:2) a +0 leather armour a +0 trident a +1 long sword of holy wrath a +0 robe a +0 dagger (39, 14, Orc:2) a +0 robe a +0 dagger (40, 10, Orc:2) a +0 plate armour a +0 short sword a +2 robe of willpower a +0 dagger of venom a +0 leather armour a +0 battleaxe a +0 chain mail a +2 dire flail of protection (40, 12, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest (40, 13, Orc:2) a +0 plate armour a +0 great sword a +0 long sword (40, 14, Orc:2) a +0 plate armour a +0 short sword (41, 10, Orc:2) a +0 plate armour a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 whip of electrocution (8, 50, Lair:1) a +0 robe (17, 41, Lair:1) a +0 club (19, 34, Lair:1) a +0 longbow (20, 5, Lair:1) a +0 mace (21, 17, Lair:1) a book of Callings (25, 5, Lair:1) a +0 leather armour (30, 29, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (15, 41, Lair:2) a +0 shortbow (22, 4, Lair:2) 5 stones (29, 29, Lair:2) a +0 trident (42, 9, Lair:2) a +0 quarterstaff (43, 25, Lair:2) a +0 chain mail (47, 24, Lair:2) a +0 hand axe (52, 31, Lair:2) the +7 great sword of Capital Punishment {vorpal, Int+6} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). Level 3 of the Lair of Beasts (0, 0, Lair:3) +0 steam dragon scales (2, 41, Lair:3) an amulet of guardian spirit (3, 32, Lair:3) the +0 plate armour of Inviolability {rElec} rElec: It insulates you from electricity. (10, 22, Lair:3) a +0 rapier (24, 22, Lair:3) a +0 battleaxe (25, 46, Lair:3) a +0 scale mail (26, -7, Lair:3) a +0 great sword of electrocution a +4 short sword of protection a scroll of identify a +2 short sword of speed a +3 vorpal long sword a +2 short sword of draining (26, -6, Lair:3) a +0 rapier (29, 40, Lair:3) 8 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (1, -45, Lair:4) a +0 ring mail (40, -4, Lair:4) a +1 falchion of protection (48, -12, Lair:4) a +0 ring mail (57, -40, Lair:4) a +0 scale mail (60, -8, Lair:4) a book of Callings (64, -35, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Unlife (3, 5, Lair:5) a +0 pair of boots (4, -3, Lair:5) a +0 dagger a +0 robe (5, 6, Lair:5) a wand of charming (3) (6, -42, Lair:5) a +0 chain mail (12, -21, Lair:5) a +0 robe (15, -44, Lair:5) a +0 sling (17, 1, Lair:5) a +0 dagger a +0 robe (18, -46, Lair:5) a +0 leather armour (22, -29, Lair:5) a +0 plate armour (24, -23, Lair:5) 8 stones (25, -24, Lair:5) 9 stones (25, 0, Lair:5) a +0 scimitar of electrocution 3 scrolls of vulnerability a +0 long sword of protection 3 potions of attraction 13 poisoned darts a +2 hat (26, -22, Lair:5) 4 stones (27, -24, Lair:5) 5 stones (27, -23, Lair:5) 9 stones (27, -22, Lair:5) 6 stones (27, 1, Lair:5) the +10 lajatang "Seoj" {antimagic, rC- Int+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. (30, -1, Lair:5) a +0 ring mail (33, -27, Lair:5) a potion of degeneration (33, 0, Lair:5) a +0 dagger a +0 robe (35, -45, Lair:5) a ring of poison resistance (43, -11, Lair:5) a +1 vampiric falchion (44, 1, Lair:5) a +0 dagger a +0 robe Level 1 of the Shoals [Shop] Jaurorch's Magic Scroll Shop a scroll of fog (72 gold) a scroll of noise (18 gold) a scroll of identify (36 gold) a scroll of vulnerability (72 gold) a scroll of identify (36 gold) a scroll of vulnerability (72 gold) (0, 0, Shoals:1) a +0 trident (8, -3, Shoals:1) a +0 spear (16, 3, Shoals:1) a boomerang a +0 trident (17, 4, Shoals:1) a +0 longbow (27, -16, Shoals:1) a +2 battleaxe of freezing (27, 15, Shoals:1) a +0 club a +0 sling (28, -16, Shoals:1) a +0 battleaxe of freezing (31, 16, Shoals:1) a +0 robe (41, 30, Shoals:1) a scroll of summoning (46, 13, Shoals:1) a scroll of immolation (48, 15, Shoals:1) a +0 spear a +0 sling (52, 21, Shoals:1) 2 stones (58, -9, Shoals:1) a +0 trident (61, -11, Shoals:1) the +7 falchion "Kekkaim" {drain, Contam Will+ Str+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (61, -10, Shoals:1) a +0 trident (61, 19, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 robe (27, 15, Shoals:2) 5 stones (43, -3, Shoals:2) a +0 trident (46, -4, Shoals:2) a +0 ring mail a scroll of vulnerability a boomerang a +0 trident (46, 15, Shoals:2) a +0 trident (59, 21, Shoals:2) 3 stones Level 3 of the Shoals (0, 0, Shoals:3) 4 stones (7, -5, Shoals:3) a +4 rapier of draining a +0 robe (9, 2, Shoals:3) a +0 barding (9, 17, Shoals:3) a +0 trident (25, 1, Shoals:3) 7 stones (29, -5, Shoals:3) 2 boomerangs (35, 16, Shoals:3) 3 boomerangs a +0 trident (38, -13, Shoals:3) a +0 trident (38, 15, Shoals:3) a +3 morningstar of draining (38, 17, Shoals:3) a +0 trident (47, 14, Shoals:3) a +0 spear (49, -17, Shoals:3) a +0 buckler Level 4 of the Shoals (0, 0, Shoals:4) 5 javelins (0, 2, Shoals:4) 10 large rocks (3, 0, Shoals:4) a +0 trident (5, 4, Shoals:4) a +0 trident 3 boomerangs (6, -20, Shoals:4) a +0 robe (6, 5, Shoals:4) a +0 trident a boomerang (7, -9, Shoals:4) a +0 short sword (7, -4, Shoals:4) a +0 rapier (7, 6, Shoals:4) a +0 falchion of venom (8, 5, Shoals:4) a +0 trident a +2 robe of positive energy (8, 6, Shoals:4) a +0 rapier a +0 robe (10, 9, Shoals:4) a +2 vampiric spear a +0 leather armour (12, 3, Shoals:4) a +0 longbow a +0 spear (12, 5, Shoals:4) a +4 spear a +0 leather armour (14, 10, Shoals:4) a +0 trident a boomerang (15, 11, Shoals:4) a +0 trident 3 boomerangs (18, -44, Shoals:4) a +0 mace (18, -12, Shoals:4) 5 stones (18, -3, Shoals:4) a +0 trident a boomerang (18, -2, Shoals:4) a +0 spear a +0 leather armour (19, -41, Shoals:4) a +4 halberd of venom (19, -3, Shoals:4) a +0 trident 2 boomerangs (20, -2, Shoals:4) a +0 trident 2 boomerangs (21, 2, Shoals:4) a +0 trident (22, -9, Shoals:4) the +2 kite shield of Atheism {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (23, -5, Shoals:4) a +0 trident a +0 robe (23, 0, Shoals:4) a +0 trident (23, 3, Shoals:4) a +0 rapier a +0 robe (24, -41, Shoals:4) a +0 longbow a +0 spear (28, -38, Shoals:4) a +3 vampiric scimitar (30, -24, Shoals:4) a +0 trident (30, -17, Shoals:4) a +0 trident (31, -24, Shoals:4) a +0 trident (32, -24, Shoals:4) a +0 trident a +0 leather armour of positive energy (35, -40, Shoals:4) 10 javelins (35, -21, Shoals:4) a staff of cold (36, -38, Shoals:4) a +0 rapier a +0 robe (36, 0, Shoals:4) a +0 leather armour a +1 vorpal spear (37, -35, Shoals:4) a box of beasts (38, -9, Shoals:4) a +0 ring mail (38, -1, Shoals:4) a +0 robe a +1 demon trident of draining a +0 robe a +0 trident (39, -1, Shoals:4) 3 large rocks (42, -23, Shoals:4) a +0 robe a +0 demon trident of flaming (42, -10, Shoals:4) an amulet of magic regeneration a ring of ice a ring of poison resistance (43, -24, Shoals:4) a +0 glaive (43, -23, Shoals:4) a +0 trident (43, -10, Shoals:4) a +5 demon trident of venom a +0 leather armour an amulet of reflection a +0 chain mail (44, -23, Shoals:4) a boomerang of dispersal a +0 halberd (57, -31, Shoals:4) a potion of attraction Level 1 of the Spider Nest (0, 0, Spider:1) a +0 cloak (26, 10, Spider:1) a +0 dagger (36, 10, Spider:1) 7 scrolls of identify a javelin (39, -24, Spider:1) 4 poisoned darts (46, -5, Spider:1) 5 poisoned darts (47, -37, Spider:1) 5 stones (53, 17, Spider:1) a +0 hand axe (57, -34, Spider:1) the +0 hat "Pusoodu Saph" {Fly rC+ Will-} rC: It protects you from cold. Fly: It grants you flight. Will: It decreases your willpower. Level 2 of the Spider Nest (0, 0, Spider:2) a +0 ring mail (4, -11, Spider:2) a scroll of identify (7, 1, Spider:2) a +0 chain mail (19, -9, Spider:2) 5 atropa-tipped darts (25, -12, Spider:2) a +0 leather armour (26, -13, Spider:2) a wand of charming (5) (49, 2, Spider:2) a potion of attraction (66, -6, Spider:2) the +4 scale mail of the Valley {Rampage +Blink MP+9} MP: It affects your magic capacity (+9). +Blink: It lets you blink. Rampage: It bestows one free step when moving towards enemies. Level 3 of the Spider Nest (0, 0, Spider:3) a +0 falchion (2, -15, Spider:3) a scroll of summoning (3, 4, Spider:3) a +0 leather armour (6, 7, Spider:3) a +0 pair of boots (19, 1, Spider:3) a +0 leather armour (26, -13, Spider:3) a +0 robe a +0 war axe a +0 robe a +0 hand axe (26, -12, Spider:3) a scroll of identify a +0 robe a +0 hand axe (35, -28, Spider:3) a +1 long sword of venom (unseen) (35, -27, Spider:3) a scroll of fear (35, -26, Spider:3) the +1 helmet of Elyvilon's Generosity {rPois Str+5} Str: It affects your strength (+5). rPois: It protects you from poison. (unseen) (35, -25, Spider:3) the +0 pair of gloves of Baaxing {Fly rPois rC+ SInv} rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. (unseen) (35, -24, Spider:3) a staff of cold (unseen) (50, -10, Spider:3) a scroll of torment (52, -37, Spider:3) the +1 kite shield of Huto {Rampage Str+4} Str: It affects your strength (+4). Rampage: It bestows one free step when moving towards enemies. (53, -45, Spider:3) a book of Iron (58, -27, Spider:3) a +0 leather armour (59, -20, Spider:3) a +0 spear Level 4 of the Spider Nest (0, 0, Spider:4) an orb of light (1, 1, Spider:4) a scarf of repulsion (8, 2, Spider:4) a +0 quarterstaff (13, 2, Spider:4) a +0 leather armour a +0 war axe (14, 3, Spider:4) a +0 leather armour a +3 hand axe of flaming (14, 4, Spider:4) a +0 robe a +0 war axe (15, -2, Spider:4) a +0 long sword (15, 2, Spider:4) a scroll of identify (16, -7, Spider:4) a potion of degeneration (20, 7, Spider:4) 6 curare-tipped darts (35, 18, Spider:4) a scroll of summoning (46, 4, Spider:4) a scroll of identify (46, 7, Spider:4) a potion of attraction (46, 16, Spider:4) a +0 leather armour Level 1 of the Pits of Slime Level 2 of the Pits of Slime (0, 0, Slime:2) 3 atropa-tipped darts (3, 3, Slime:2) the +1 hat of the Marlin {rElec rC- Int+4} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Level 3 of the Pits of Slime (0, 0, Slime:3) the +9 short sword "Ystulaxt" {spect, *Rage Str+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). *Rage: It berserks you when you make melee attacks (+20% chance). Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) 5 boomerangs of dispersal (9, 14, Slime:5) 7 javelins