Dungeon Crawl Stone Soup version 0.29-a0-1052-g6990b1bffc (webtiles) character file. Game seed: 4557740001302185662 98 Heh the Trooper (level 4, -10/33 HPs) Began as an Octopode Gladiator on Aug 17, 2022. Mangled by a goblin ... wielding a +2 dagger of electrocution (20 damage) ... on level 3 of the Dungeon. The game lasted 00:01:40 (1512 turns). Heh the Trooper (Octopode Gladiator) Turns: 1512, Time: 00:01:41 Health: -10/33 AC: 1 Str: 19 XL: 4 Next: 71% Magic: 4/4 EV: 14 Int: 10 God: Gold: 82 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . e - +1 mace (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . m - amulet of regeneration rElec . Harm . g - +6 ring of strength rCorr + Rampage . p - ring of resist corrosion Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.91/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 long sword e - a +1 mace of protection (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin h - 2 poisoned darts q - 6 boomerangs Armour b - a +0 hat (worn) Jewellery g - a +6 ring of strength (left tentacle) m - an amulet of regeneration (around mantle) p - a ring of resist corrosion (right tentacle) Scrolls i - a scroll of poison {unknown} k - a scroll of blinking {unknown} l - 4 scrolls of identify {unknown} o - a scroll of magic mapping {unknown} u - a scroll of fog {unknown} Potions f - a potion of curing {unknown} j - a potion of ambrosia {unknown} n - 3 potions of mutation {unknown} r - a potion of haste {unknown} s - a potion of attraction {unknown} t - 3 potions of heal wounds {unknown} v - a potion of brilliance {unknown} w - a potion of might {unknown} Skills: + Level 4.2 Fighting - Level 3.0 Long Blades - Level 2.0 Throwing + Level 3.7 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Spider Form Tmut/Pois 0% N/A 75% 3 Anguish Hex/Necr 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a hobgoblin corpse. A ball python comes into view. A ball python is nearby! A ball python is nearby! The helpless ball python fails to defend itself. You hit the ball python. Your weapon exudes an aura of protection. You grab the ball python. You squeeze the ball python. The ball python is severely wounded. You constrict the ball python. You kill the ball python! t - 3 bubbling yellow potions (gained 1) A goblin comes into view. It is wielding a +2 dagger of electrocution. A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin hits you with a +2 dagger of electrocution. You are electrocuted! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the goblin. Your grab misses the goblin. The goblin hits you with a +2 dagger of electrocution. You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... #.## ###.# ##....# ...##...# ##.....##..# #..#.### #.......#..# #.#.# #..........# #...## #.........## ##...# ##........# ##..# ##..>..##.# #######.g# #....†..#.# ##.......@## #.......#.# ####..######..# #.........# #.......# ##.####.....#.## #######.#####.........##.### #.......†............## ##############.##.##... #........# #......†.# ........... You could see a goblin. Vanquished Creatures 4 adders A worm (D:3) 2 ball pythons 8 bats 8 endoplasms 3 giant cockroaches 7 goblins 8 hobgoblins 2 quokkas 3 frilled lizards 5 kobolds 5 rats (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 220 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/2 304 | D:1 | Reached skill level 3 in Fighting 547 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 780 | D:2 | Found a glowing silver altar of Zin. 1155 | D:2 | Reached XP level 4. HP: 30/33 MP: 4/4 1292 | D:2 | Reached skill level 4 in Fighting 1512 | D:3 | Mangled by a goblin Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, minmay_tetromino_l2 D:2: layout_basic, basic_altar, minmay_goblin_outpost D:3: layout_rooms, minmay_circle_x Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 4 | 4.2 Long Blades | | 3.0 Throwing | | 2.0 Dodging | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 65 | 29 || 94 Constrict | 17 | 11 || 28 Tentacles | 8 | 10 || 18 Stab: Sleeping | 8 | 4 || 12 Distracted | | 1 || 1 Armor: Skin | 12 | 12 || 24 Dodge: Dodged | 41 | 19 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1547 | 1516 | 31 | 0 | 1125 | 3 | 515.7 | Dungeon | 1547 | 1516 | 31 | 0 | 1125 | 3 | 515.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 749 daAuts D:2: 647 daAuts D:3: 149 daAuts