Dungeon Crawl Stone Soup version 0.30-a0-571-gdf30a72648 (webtiles) character file. Game seed: 8209810378449776323 365 Heh the Trooper (level 6, -2/46 HPs) Began as an Octopode Fighter on Dec 30, 2022. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:43 (2091 turns). Heh the Trooper (Octopode Fighter) Turns: 2091, Time: 00:03:43 Health: -2/46 AC: 1 Str: 15 XL: 6 Next: 68% Magic: 6/6 EV: 13 Int: 11 God: Gold: 192 SH: 5 Dex: 17 Spells: 5/5 levels left rFire . . . SeeInvis . n - +1 falchion of World's End {heavy, rN+ rCorr Dex+4} rCold . . . Faith . b - +0 buckler rNeg + . . Spirit . (helmet restricted) rPois . Reflect . e - amulet of the acrobat rElec . Harm . (no ring) rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons a - a +0 long sword n - the +1 falchion of World's End (weapon) {heavy, rN+ rCorr Dex+4} (You found it on level 3 of the Dungeon) It deals dramatically more damage, but attacks with it are much slower. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Missiles h - 6 javelins (quivered) Armour b - a +0 buckler (worn) Jewellery e - an amulet of the acrobat (around mantle) Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of fog {unknown} g - a scroll of silence {unknown} i - 2 scrolls of torment {unknown} j - a scroll of noise {unknown} k - a scroll of poison {unknown} l - a scroll of amnesia {unknown} o - a scroll of vulnerability {unknown} q - a scroll of blinking {unknown} Potions p - a potion of magic {unknown} r - a potion of mutation {unknown} Skills: + Level 6.3 Fighting + Level 4.1 Long Blades - Level 3.0 Dodging - Level 3.0 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 43% 1 Confusing Touch Hex 0% N/A 80% 3 Tukima's Dance Hex 0% N/A 80% 3 Vampiric Draining Necr 0% 2d6 80% 3 Passage of Golubria Tloc 0% N/A 99% 4 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Yredelemnul Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. The orc priest misses you. The orc priest shouts! You hit the orc priest. Your grab misses the orc priest. The orc priest is moderately wounded. You block the orc priest's attack. The orc barely misses you. The orc priest hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The orc priest barely misses you. The orc hits you with a +0 short sword. The orc hits you with a +0 dagger. A jelly comes into view. The orc priest attacks as you move away! The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. The orc attacks as you move away! The orc completely misses you. The orc attacks as you move away! The orc closely misses you. The orc attacks as you move away! The orc closely misses you. The orc priest calls upon Beogh to heal something. The orc attacks as you move away! The orc misses you. You see here 7 gold pieces. You barely miss the orc priest. You grab the orc priest. You squeeze the orc priest! The orc priest is severely wounded. You constrict the orc priest. The orc priest barely misses you. You block the orc's attack. You barely miss the orc. You grab the orc. You constrict the orc. You constrict the orc priest! You kill the orc priest! The orc struggles to escape constriction. The orc priest looks encouraged for a moment. The orc struggles to escape constriction. You slash the orc priest! You grab the orc priest. You squeeze the orc priest. The orc priest is severely wounded. You constrict the orc priest. You constrict the orc. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ............ ........... .# ... .......... .##.... ......... ..#.... #......# ##....... #..†###........ ## ##.)..#........ ##..#....oo........ #........o#@.....# ..........#o#..### #>..........# .... .......†n.#........ #.### ......!...####.....#....### ...........#.#............. .....#..#.................. .....##.#...##............. #.... ....J####..<......?.. You could see an orc priest and 2 orcs. Vanquished Creatures Sigmund (D:3) A necrophage (D:4) An orc priest (D:4) 6 adders 2 worms 9 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 9 goblins 5 hobgoblins (D:2) 7 jackals 5 kobolds 2 quokkas 6 bats 2 frilled lizards (D:2) 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 99 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 355 | D:1 | Reached skill level 4 in Fighting 391 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 817 | D:2 | Reached XP level 4. HP: 29/34 MP: 4/4 882 | D:2 | Found a basalt altar of Yredelemnul. 1160 | D:3 | Reached skill level 5 in Fighting 1262 | D:3 | Found a stormy altar of Qazlal. 1262 | D:3 | Noticed an air elemental 1266 | D:3 | Noticed a fire elemental 1279 | D:3 | Noticed an earth elemental 1279 | D:3 | Noticed a water elemental 1297 | D:3 | Identified the +1 falchion of World's End {heavy, rN+ rCorr | Dex+4} 1386 | D:3 | Noticed Sigmund 1640 | D:3 | Killed Sigmund 1641 | D:3 | Reached XP level 5. HP: 31/41 MP: 5/5 1641 | D:3 | Reached XP level 6. HP: 35/46 MP: 6/6 1793 | D:3 | Found a faded altar of an unknown god. 2074 | D:4 | Reached skill level 6 in Fighting 2091 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_loops_ring D:2: layout_rooms, basic_altar D:3: layout_basic, nicolae_qazlal_style_of_elements, nicolae_ecumenical_snake_handling, kennysheep_generic_room_12, uniq_sigmund D:4: layout_cave_pools, grunt_temple_overflow_diamond, portal_sewer_entry_a, hangedman_decor_slide_cut, minmay_misc_feat_rugged Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 6 | 6.3 Long Blades | 3 4 | 4.1 Dodging | | 3.0 Shields | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 73 | 15 || 88 Constrict | 19 | 18 || 37 Tentacles | 11 | 13 || 24 Falchion | | 43 || 43 Punch | | 1 || 1 Throw: Throwing net | | 1 || 1 Use: Potion | | 4 || 4 Scroll | | 1 || 1 Stab: Sleeping | 6 | 3 || 9 Armor: Skin | 14 | 3 || 17 Dodge: Dodged | 46 | 57 || 103 Block: Buckler | 10 | 15 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2153 | 2082 | 71 | 207 | 1407 | 4 | 538.2 | Dungeon | 2153 | 2082 | 71 | 207 | 1407 | 4 | 538.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 785 daAuts D:3: 755 daAuts D:1: 577 daAuts D:4: 35 daAuts