Dungeon Crawl Stone Soup version 0.30-a0-578-gdee14c521f (webtiles) character file. Game seed: 3956341024648130732 35 Heh the Trooper (level 3, -5/27 HPs) Began as an Octopode Fighter on Dec 31, 2022. Slain by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (1055 turns). Heh the Trooper (Octopode Fighter) Turns: 1055, Time: 00:00:59 Health: -5/27 AC: 1 Str: 15 XL: 3 Next: 33% Magic: 3/3 EV: 13 Int: 10 God: Gold: 30 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . b - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . f - ring of poison resistance rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - 9 poisoned darts (quivered) Armour b - a +0 buckler (worn) Jewellery f - a ring of poison resistance (left tentacle) Scrolls h - a scroll of fog {unknown} j - a scroll of identify {unknown} k - a scroll of magic mapping {unknown} n - a scroll of enchant armour {unknown} o - a scroll of teleportation {unknown} Potions c - a potion of might d - a potion of lignification {unknown} g - 2 potions of curing {unknown} i - 2 potions of magic l - a potion of flight {unknown} m - a potion of degeneration {unknown} p - a potion of haste {unknown} Skills: + Level 4.3 Fighting - Level 2.0 Long Blades - Level 3.0 Dodging - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 45% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 0% N/A 58% 2 Confusing Touch Hex 0% N/A 83% 3 Hailstorm Conj/Ice 0% 3d3 83% 3 Dispel Undead Necr 0% 3d6 99% 4 Ice Form Ice/Tmut 0% N/A 99% 4 Death Channel Necr 0% N/A 100% 6 Simulacrum Ice/Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence the Incautious comes into view. He is wielding a +0 flail. Terence is nearby! Found a golden potion. Terence shouts! You hear a shout! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit Terence but do no damage. You grab Terence. You constrict Terence, but do no damage. Terence barely misses you. A goblin comes into view. It is wielding a +0 club. You hit Terence. You squeeze Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence barely misses you. Terence hits you with a +0 flail! You hit Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 flail. The goblin closely misses you. You hit Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The goblin completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! It was a potion of magic. Magic courses through your body. You constrict Terence. You block Terence's attack. You barely miss the goblin. You grab the goblin. You constrict Terence. You constrict the goblin. Terence barely misses you. The goblin barely misses you. Terence hits you with a +0 flail! You die... ### #.###.# #.# #.# ########## #.# #.# ..!.....# #.# #.# ###..?##.#######.# #.# .................# #.# #......#.####### #.# ###.#..#.# #.### #.g@##.# #.... ##g@..## ##... #.#### #.## .. #.# ##. #.# #. #.# #. #.# #. #.# #.# You could see Terence and 2 goblins. Vanquished Creatures An adder (D:2) 4 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) A bat (D:2) 2 frilled lizards 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 179 | D:1 | Reached XP level 2. HP: 10/21 MP: 2/2 784 | D:1 | Reached skill level 4 in Fighting 939 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1046 | D:2 | Noticed Terence 1055 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, serial_bayou_pond_e, minmay_quantized D:2: layout_loops_ring, minmay_box_of_dots, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.3 Long Blades | | 2.0 Dodging | | 3.0 Shields | | 3.0 Action || total -------------------------++------- Melee: Long sword || 47 Constrict || 12 Tentacles || 5 Use: Potion || 1 Stab: Sleeping || 6 Armor: Skin || 2 Dodge: Dodged || 22 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1071 | 1053 | 18 | 46 | 824 | 2 | 535.5 | Dungeon | 1071 | 1053 | 18 | 46 | 824 | 2 | 535.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:2: 143 daAuts