Dungeon Crawl Stone Soup version 0.30-a0-578-gdee14c521f (webtiles) character file. Game seed: 15348821832964321848 3 Heh the Stinger (level 1, -2/13 HPs) Began as an Octopode Venom Mage on Dec 31, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (273 turns). Heh the Stinger (Octopode Venom Mage) Turns: 273, Time: 00:00:25 Health: -2/13 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 0/3 EV: 13 Int: 17 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Potions a - a potion of magic c - 2 potions of invisibility {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations - Level 3.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 14% N/A 14% 2 Sandblast Erth 2% 2d4 19% 1 Passwall Tmut/Erth 2% N/A 24% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Stone Arrow Conj/Erth 2% 3d7 50% 3 Olgreb's Toxic Radiance Pois 14% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! You release your grip on the jackal. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you but does no damage. The jackal barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The sting misses the jackal. The sting hits the jackal but does no damage. The jackal is poisoned. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (poisoned, 60% to hit) The sting hits the jackal. The jackal looks even sicker. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal (60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. You kill the jackal! The jackal bites you. You die... ##.. ... ###...♣..#### #....♣_♣.#... #.....♣..... #..h.....# . #..h.....#.... #####h>........ #####h.###..... ..♣...@†........ ..PP...........# ...♣...........# #...P.##.......# #..♣PP #.......# #. ♣♣P♣#.......# # ♣P.P.......# ♣♣♣........# ♣PP........# You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D:1 | Reached skill level 1 in Fighting 262 | D:1 | Found a faded altar of an unknown god. 273 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_clump_C, infiniplex_forest_zigzag_2, infiniplex_forest_straight_5, infiniplex_forest_clump_long, infiniplex_forest_lined_ring, chequers_ecumenical_altar_simple, chequers_serial_rivers_room_b, minmay_misc_feat_plants, minmay_pentomino_s4 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Transmutations | | 1.0 Poison Magic | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 12 Tentacles || 4 Constrict || 3 Short sword || 1 Cast: Sting || 7 Armor: Skin || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 272 | 272 | 0 | 0 | 212 | 1 | 272.0 | Dungeon | 272 | 272 | 0 | 0 | 212 | 1 | 272.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 272 daAuts