Dungeon Crawl Stone Soup version 0.30-a0-585-g93115170b9 (webtiles) character file. Game seed: 296089239593787007 1 Heh the Stinger (level 1, -1/11 HPs) Began as an Octopode Venom Mage on Jan 2, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (50 turns). Heh the Stinger (Octopode Venom Mage) Turns: 50, Time: 00:00:12 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 17 God: Gold: 16 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: * Level 0.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 3.6 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 14% N/A 14% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Olgreb's Toxic Radiance Pois 14% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat is nearby! A hobgoblin comes into view. An endoplasm comes into view. Found a scroll labelled XYMOIDGH CIERR. The hobgoblin shouts! The endoplasm quivers. The bat completely misses you. A frilled lizard comes into view. You miss the bat. The frilled lizard hisses angrily. Your grab misses the bat. Your squeeze misses the bat. The bat hits you. The bat barely misses you. The sting hits the bat. The bat is poisoned. The bat is severely wounded. You kill the bat! The hobgoblin hits you. You see here a bat corpse. The sting misses the hobgoblin. The hobgoblin misses you. The endoplasm attacks as you move away! The endoplasm hits you. The frilled lizard unfolds its giant frill. The endoplasm attacks as you move away! The endoplasm barely misses you. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (68% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ........# ?.......# ........# ♣♣♣ ........# ♣