Dungeon Crawl Stone Soup version 0.31-a0-496-g6f97920a28 (webtiles) character file. Game seed: 6628447081338006856 78 Heh the Ducker (level 4, -6/46 HPs) Began as an Octopode Shapeshifter on Aug 8, 2023. Mangled by an ogre ... wielding a +0 giant spiked club (19 damage) ... on level 4 of the Dungeon. The game lasted 00:03:11 (1798 turns). Heh the Ducker (Octopode Shapeshifter) Turns: 1798, Time: 00:03:11 Health: -6/46 AC: 22 Str: 14 XL: 4 Next: 36% Magic: 4/4 EV: 2 Int: 10 God: Gold: 130 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . k - +3 hand axe rCold + . . (no shield) rNeg . . . (helmet currently unavailable) rPois + f - amulet of regeneration rElec . i - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons k - a +3 hand axe (weapon) Jewellery f - an amulet of regeneration (around neck) i - a ring of protection from cold (left branch) j - a +6 ring of intelligence Talismans b - a beast talisman c - a flux talisman Scrolls d - 3 scrolls of poison {unknown} h - a scroll of teleportation {unknown} Potions e - 2 potions of might {unknown} g - 2 potions of curing {unknown} Skills: - Level 3.0 Fighting * Level 3.2 Dodging - Level 3.0 Unarmed Combat + Level 3.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 0% 1d3 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 36% 1 Poisonous Vapours Pois/Air 0% N/A 50% 2 Swiftness Air 0% N/A 75% 3 Airstrike Air 0% 2d(0-16) 98% 4 Olgreb's Toxic Radiance Pois 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Your damage rating with your +3 hand axe is about 13 (Base 7 x 110% (Str) x 105% (Skill) + 5 (Ench + Slay)). Key pressed, stopping explore. Found a chain mail. Found a stone staircase leading down. No target in view! Key pressed, stopping explore. d - 3 scrolls labelled JORAKI YMPIT (gained 1) An ogre comes into view. It is wielding a +0 giant spiked club. You see here 11 gold pieces. An ogre is nearby! You slash the ogre! The ogre is moderately wounded. The ogre misses you. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Your transformation has ended. You turn into a tree. Your roots penetrate the ground. You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! You die... #.........###.##.##..... #.##...###.#.#......#### #>##...# ##.##.#.#### # ......#####.##.#.####### .####................... ........$........####### #.#.##.###.##.### # #........##.# #..#♣######.# #..#O# #.# ####### ... #.# #.# #...... .... ..# #.# #.##### .#.. ... #.###.# ### ###.#####..##.## #............# ########.##..# #.##..# ## You could see an ogre. Vanquished Creatures 2 gnolls An adder (D:2) 3 dart slugs An orc (D:3) 5 ball pythons 3 endoplasms 6 giant cockroaches A goblin (D:4) 2 hobgoblins (D:1) 4 jackals (D:3) 3 bats (D:1) 3 frilled lizards 5 kobolds A rat (D:2) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 139 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 476 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/3 1218 | D:3 | Reached XP level 4. HP: 29/31 MP: 4/4 1383 | D:3 | Noticed an ogre 1511 | D:4 | Learned a level 1 spell: Sting 1790 | D:4 | Noticed an ogre 1798 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_lined_corner, infiniplex_forest_clump_curved, infiniplex_forest_clump_large D:2: layout_basic D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_basic, grunt_decor_fettered, nicolae_concentric_dashed_squares_mild D:4: layout_loops_ring, grunt_ministairs_6, kennysheep_cross_bottleneck, minmay_crystal_water Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.0 Dodging | 3 | 3.2 Unarmed Combat | | 3.0 Shapeshifting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 56 | 19 || 75 Constrict | 14 | 7 || 21 Tentacles | 5 | 1 || 6 Punch | 1 | 1 || 2 Hand axe | | 4 || 4 Use: Potion | | 1 || 1 Stab: Sleeping | 5 | 3 || 8 Armour: Skin | 2 | 1 || 3 Dodge: Dodged | 34 | 14 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1792 | 1750 | 42 | 69 | 1388 | 4 | 448.0 | Dungeon | 1792 | 1750 | 42 | 69 | 1388 | 4 | 448.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 733 daAuts D:2: 434 daAuts D:4: 394 daAuts D:3: 229 daAuts