Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 17711023078709610659 81 Heh the Apothecary (level 4, -1/29 HPs) Began as an Octopode Alchemist on Mar 25, 2024. Slain by Terence ... wielding a +2 flail of holy wrath (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:49 (1447 turns). Heh the Apothecary (Octopode Alchemist) Turns: 1447, Time: 00:01:50 Health: -1/29 AC: 1 Str: 7 XL: 4 Next: 42% Magic: 0/7 EV: 13 Int: 20 God: Gold: 113 SH: 0 Dex: 17 Spells: 3/7 levels left rFire . . . q - +11 mace "Cadaih" {vamp, rC+ Int+3 Dex+3} rCold + . . (no shield) rNeg . . . (helmet restricted) rPois + j - amulet of guardian spirit rElec . n - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: guardian spirit @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons b - a +0 rapier q - the +11 mace "Cadaih" (weapon) {vamp, rC+ Int+3 Dex+3} (You took it off an orc on level 3 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Missiles o - 3 javelins Jewellery j - an amulet of guardian spirit (around mantle) n - a ring of poison resistance (left tentacle) Scrolls d - 4 scrolls of identify {unknown} e - a scroll of brand weapon {unknown} f - a scroll of teleportation {unknown} i - a scroll of poison {unknown} k - 2 scrolls of vulnerability {unknown} m - a scroll of enchant armour {unknown} Potions a - a potion of magic c - a potion of brilliance {unknown} g - 2 potions of haste {unknown} h - 2 potions of enlightenment {unknown} l - a potion of ambrosia {unknown} p - a potion of might {unknown} Skills: * Level 2.2 Fighting + Level 2.4 Dodging - Level 2.7 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 4.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 b - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 10% 2 Olgreb's Toxic Radiance Alch 20% N/A 24% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits the orc but does no damage. The orc is poisoned. The orc shouts! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc Aim: an orc, wielding the +11 mace "Cadaih" {vamp, rC+ Int+3 Dex+3} (71% to hit) The sting hits the orc. The orc is poisoned. The orc is lightly wounded. The orc throws a boomerang. The boomerang hits you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (quite dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding the +11 mace "Cadaih" {vamp, rC+ Int+3 Dex+3} (lightly wounded, poisoned, chance to affect: 96%) You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc throws a boomerang. The boomerang hits you. You hit the orc. You kill the orc! Terence the Incautious comes into view. He is wielding a +2 flail of holy wrath. Unknown command. Terence shouts! The orc hits you with a +0 flail. Things that are here: the +11 mace "Cadaih" {vamp, rC+ Int+3 Dex+3}; a +0 club q - the +11 mace "Cadaih" {vamp, rC+ Int+3 Dex+3} The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You feel clever. You feel agile. You feel a sense of dread. q - the +11 mace "Cadaih" (weapon) {vamp, rC+ Int+3 Dex+3} The orc looks more healthy. The orc closely misses you. You closely miss the orc. Your grab misses the orc. You squeeze the orc. You kill the orc! You closely miss Terence. You grab Terence. You constrict Terence. Terence hits you with a +2 flail of holy wrath! You die... Terence says, "That felt goooood." #.....#.### #.#####...# #.# ###.## #.# #.[# ###.# ##.# #.).# #.# #.### #.# ###.# ####.##### ###.###.@@##### #.....)..) ...<...................... ###.###.#########......... ...# #......<.. .#### #.......<. .. ########## . You could see Terence. Vanquished Creatures 3 adders (D:2) 3 orcs (D:3) 7 ball pythons 5 endoplasms 4 giant cockroaches 6 goblins 6 hobgoblins 2 quokkas A bat (D:2) 4 frilled lizards 2 kobolds (D:1) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 302 | D:1 | Reached skill level 1 in Fighting 461 | D:1 | Reached XP level 3. HP: 19/23 MP: 6/6 702 | D:1 | Reached skill level 4 in Alchemy 1136 | D:2 | Learned a level 3 spell: Mephitic Cloud 1142 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/7 1423 | D:3 | Identified the +11 mace "Cadaih" {vamp, rC+ Int+3 Dex+3} 1442 | D:3 | Noticed Terence 1447 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic D:2: layout_rooms, st_stairs_3 D:3: kennysheep_the_goblin_king, layout_rooms, hangedman_abyss_or_decor_stabs, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Alchemy | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.7 Spellcasting | | 2.0 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 54 | 12 || 66 Constrict | 16 | 4 || 20 Tentacles | 10 | 4 || 14 Mace | | 2 || 2 Cast: Sting | 2 | 3 || 5 Stab: Sleeping | 12 | 3 || 15 Armour: Skin | 22 | 10 || 32 Dodge: Dodged | 32 | 4 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1458 | 1412 | 46 | 0 | 1118 | 3 | 486.0 | Dungeon | 1458 | 1412 | 46 | 0 | 1118 | 3 | 486.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:2: 479 daAuts D:3: 50 daAuts