Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 5509260987301574113 6 Heh the Ducker (level 1, 15/15 HPs) Began as an Octopode Gladiator on Mar 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (134 turns). Heh the Ducker (Octopode Gladiator) Turns: 134, Time: 00:00:15 Health: 15/15 AC: 1 Str: 13 XL: 1 Next: 90% Magic: 1/1 EV: 12 Int: 10 God: Gold: 28 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Skills: + Level 2.6 Fighting - Level 3.0 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Leda's Liquefaction Alch/Erth 0% N/A 98% 4 Petrify Alch/Erth 0% N/A 98% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 3 gold pieces. You now have 18 gold pieces (gained 15). You pick up a book of Sloth and begin reading... You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to your library. Key pressed, stopping explore. You open the door. A bat comes into view. Found 10 gold pieces. The bat hits you. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! You hit the bat but do no damage. You grab the bat. You constrict the bat. The bat closely misses you. The bat hits you. The bat struggles to escape constriction. You slash the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 28 gold pieces (gained 10). Found a dagger. A bat comes into view. You see here 10 gold pieces. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........................ .................#...#+# ................+...+.+ ....#####.......#...#'# ..#................... . #.............†..... . #................... ....#............####### .....).@.........# ~~ .................. # ~~ ...#........##.... #~ # .. #............. #~§~ . +........... #~~~ #........... ### #........... +.. #.......b### ### #~~~ You could see a bat (asleep). Vanquished Creatures 2 hobgoblins (D:1) 2 bats (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 134 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic Action || total ---------------------------++------- Melee: Long sword || 7 Constrict || 3 Tentacles || 1 Stab: Sleeping || 2 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 105 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 105 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts