Dungeon Crawl Stone Soup version 0.32-a0-909-gc671339a80 (webtiles) character file. Game seed: 18344069465749787943 28 Heh the Apothecary (level 3, 0/24 HPs) Began as a Coglin Alchemist on Apr 7, 2024. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (350 turns). Heh the Apothecary (Coglin Alchemist) Turns: 350, Time: 00:00:49 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 14% Magic: 0/5 EV: 11 Int: 16 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/5 levels left rFire + . . f - +0 dagger {Dongyul} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -2), resistant, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) {Dongyul} Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} h - a scroll of fog {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} i - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 4.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 16% N/A 30% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ** Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The adder hisses angrily. The rat squeaks loudly. The adder hisses angrily. The adder bites you. You are poisoned. The adder poisons you! The sting hits the adder. The adder looks even sicker. The adder is almost dead. You feel sick. The adder barely misses you. The adder bites you. The sting hits the adder. The adder looks even sicker. You kill the adder! You feel sick. The adder bites you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Your brain swirls with designs for a turboemergency subsystem. You just need some more time... You feel sick. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder closely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (53% to hit) The sting misses the adder. The sting hits the goblin. The goblin is poisoned. You kill the goblin! You feel sick. The adder barely misses you. Unknown command. You hit the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... .# .. .### ...# ...# ######## ##### ...# #......###...#######...#... '.........)..'..@S)J†...... #......###...#######...#... #......# #.............# #......###.†.....####.J# #................... .... ......#.##.......##. ...## ......#.##.......# ..# ......#.##.).....# ..! ......#.##.......# You could see an adder and an endoplasm. Vanquished Creatures 2 adders (D:2) A ball python (D:2) 2 bats 2 goblins (D:2) A hobgoblin (D:2) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 119 | D:1 | You fall into a shaft and drop 1 floor! 164 | D:2 | Reached XP level 2. HP: 8/19 MP: 2/4 241 | D:2 | Found Eppisk's General Store. 255 | D:2 | Found Igontav's Assorted Antiques. 291 | D:2 | Reached skill level 4 in Alchemy 345 | D:2 | Reached XP level 3. HP: 10/24 MP: 1/5 350 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, chequers_ecumenical_altar_grove D:2: layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, shop, nicolae_shop_drivethru, shop Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Conjurations | | 0.8 Action || total ---------------------------++------- Melee: Dagger || 13 Unarmed || 7 Punch || 1 Cast: Sting || 16 Use: Potion || 1 Armour: Robe || 24 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 349 | 349 | 0 | 0 | 261 | 2 | 174.5 | Dungeon | 349 | 349 | 0 | 0 | 261 | 2 | 174.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 230 daAuts D:1: 119 daAuts