Dungeon Crawl Stone Soup version 0.32.0-9-ga5a68c12b4 (webtiles) character file. Game seed: 570263518851762975 50 Heh the Apothecary (level 3, -1/36 HPs) Began as an Octopode Alchemist on Sept 6, 2024. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:02:12 (1034 turns). Heh the Apothecary (Octopode Alchemist) Turns: 1034, Time: 00:02:13 Health: -1/36 AC: 21 Str: 7 XL: 3 Next: 79% Magic: 0/6 EV: 2 Int: 17 God: Gold: 63 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . j - +2 short sword (elec) rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: mighty, lethally poisoned (-1 -> -7), tree-form, very slightly contaminated, invisible A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 whip of draining j - a +2 short sword of electrocution (weapon) Scrolls e - 2 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - 2 scrolls of teleportation {unknown} k - a scroll of revelation {unknown} Potions a - 2 potions of magic l - a potion of degeneration {unknown} m - a potion of mutation {unknown} Skills: * Level 2.0 Fighting + Level 0.5 Short Blades - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 4.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 b - Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 12% 2 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Terence is nearby! Terence hits you with a +2 short sword of venom. You are poisoned. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs Terence. You feel sick. You hear a loud squeak. Terence hits you with a +2 short sword of venom! You are lethally poisoned! Casting: Mephitic Cloud (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence closely misses you. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you but does no damage. You barely miss Terence. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you but does no damage. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. You die... #.#.....# #.# #.#.....# #.# #.#.J...# #.# #....#### #.# #....# #.# #J...#######.## +....+........######## #....#######..#○§..... #.).†.........♣☼☼....~ #...††........#@.○...~ ................#......~ ##.#+#..........#....... #. .......##+#.#....... + ......... ..#....... ........... #......... ...........(#.##...... You could see Terence (unable to see you). Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 bats 4 endoplasms (D:1) 4 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 3 kobolds (D:1) 2 quokkas 3 frilled lizards (D:1) 6 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 160 | D:1 | Reached skill level 1 in Fighting 160 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 276 | D:1 | Found a faded altar of an unknown god. 413 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 417 | D:1 | Reached skill level 4 in Alchemy 559 | D:1 | Learned a level 3 spell: Mephitic Cloud 1025 | D:2 | Noticed Terence 1033 | D:2 | HP: 1/36 [Terence/+2 short sword of venom (1)] 1034 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, chequers_ecumenical_altar_simple_redux, st_stairs_4 D:2: minmay_alternating_diamond, layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Alchemy | 4 | 4.2 Short Blades | | 0.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 10 Unarmed || 4 Tentacles || 7 Constrict || 14 Whip || 13 Short sword || 23 Cast: Sting || 14 Mephitic Cloud || 1 Use: Potion || 3 Stab: Sleeping || 8 Armour: Skin || 20 Dodge: Dodged || 38