Dungeon Crawl Stone Soup version 0.32.0-9-ga5a68c12b4 (webtiles) character file. Game seed: 5808922705154287150 37 Heh the Apothecary (level 3, -4/36 HPs) Began as an Octopode Alchemist on Sept 6, 2024. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (808 turns). Heh the Apothecary (Octopode Alchemist) Turns: 808, Time: 00:00:58 Health: -4/36 AC: 5 Str: 7 XL: 3 Next: 39% Magic: 4/6 EV: 12 Int: 17 God: Gold: 34 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . b - +0 morningstar rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons b - a +0 morningstar (weapon) Jewellery d - a +4 ring of protection (left tentacle) e - a ring of protection from cold Scrolls g - a scroll of identify {unknown} Potions a - a potion of magic f - a potion of curing {unknown} Skills: + Level 1.9 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 4.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel less confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. You see here 12 gold pieces. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The sting hits something. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The sting hits something. Something hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You see here 12 gold pieces. You hit something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You hit something. Your squeeze misses something. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. You die... (......# # #...#######.# #....).)....# #.#.#.......# #.#.#.####.## #.#.#.# .# .######.#.#.# # .......<#.#.####.## ........#..@....... .######.###{#####.# #.# #.# #.# #.# ..# #.# ### #††.....# #.#####.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 3 goblins 2 kobolds A quokka (D:1) 2 bats (D:1) A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heh the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 285 | D:1 | Reached skill level 1 in Fighting 285 | D:1 | Reached XP level 2. HP: 15/18 MP: 5/5 786 | D:2 | Noticed Sigmund 790 | D:2 | Reached skill level 4 in Alchemy 790 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 807 | D:2 | HP: 1/36 [something/magic dart (5)] 808 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic D:2: layout_loops_ring, basic_altar, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.9 Alchemy | 4 | 4.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Morningstar || 24 Constrict || 7 Tentacles || 2 Cast: Sting || 3 Use: Potion || 1 Stab: Sleeping || 4 Armour: Skin || 21 Dodge: Dodged || 21