Dungeon Sprint DCSS version 0.26.1 (webtiles) character file. Game seed: 5888743719915837831 35 Hehehe the Slasher (level 3, 0/33 HPs) Began as a Deep Dwarf Fighter on Feb 5, 2021. Slain by a water elemental (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:50 (144 turns). Hehehe the Slasher (Deep Dwarf Fighter) Turns: 144, Time: 00:00:50 Health: 0/33 AC: 6 Str: 20 XL: 3 Next: 16% Magic: 3/3 EV: 7 Int: 8 God: Gold: 4 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: engulfed (cannot breathe), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 3 potions of magic i - a potion of berserk rage Skills: - Level 2.6 Fighting + Level 6.6 Long Blades - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The water elemental is moderately damaged. Your lungs strain for air! You block the water elemental's attack. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. Your lungs strain for air! The water elemental hits you. You hit the water elemental. The water elemental is moderately damaged. Your lungs strain for air! The water elemental hits you. You hit the water elemental. The water elemental is heavily damaged. Your lungs strain for air! The water elemental hits you! You die... ▓▓**▓▓▓▓▓▓ ▓▓▓ * .# +...♣.♣♣ ♣.#* * .# #......♣ ♣.# __ '####....♣.♣ ♣♣.# , * , †...#....≈.♣♣♣..###+#+## ....#...≈≈.♣....#....... ....#..≈≈≈≈♣♣♣..@.⌠..... , ###'#..≈≈≈≈≈≈♣..#E..#### ..††#.≈≈≈≈≈≈....#.⌠.# * ....#.≈≈≈≈†.....#...# _ , , ....#.≈≈≈.......#+### #####...........#, ..........†.....# _ * ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓* * * , , ≈≈ * , ≈ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Hehehe the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 16 | D | Reached skill level 3 in Long Blades 78 | D | Reached skill level 5 in Long Blades 78 | D | Reached XP level 2. HP: 17/27 MP: 2/2 119 | D | Reached skill level 6 in Long Blades 119 | D | Reached XP level 3. HP: 10/33 MP: 3/3 137 | D | Noticed a water elemental 144 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 5 6 | 6.6 Fighting | | 2.6 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: Long sword || 51 Abil: Heal Wounds || 5 Armor: Scale mail || 12 Dodge: Dodged || 11 Block: Kite shield || 33 Rpst.: Long sword || 4