Dungeon Crawl Stone Soup version 0.26.1 (webtiles) character file. Game seed: 17675292943420174932 0 Hehehe the Skirmisher (level 1, 20/20 HPs) Began as a Deep Dwarf Abyssal Knight on Feb 5, 2021. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:35 (59 turns). Hehehe the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 59, Time: 00:00:36 Health: 20/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [......] Gold: 11 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.6 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 1.1 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. You pass through the gate. You can no longer depart the Abyss at will. Found 15 arrows, a leather armour and 11 gold pieces. There is a staircase leading out of the dungeon here. You see here 15 arrows. There are no items here. You now have 11 gold pieces. You don't know any spells. You don't know any spells. Your library has no spells. You see here 15 arrows. There is a dry fountain here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * * * , , , ####################### #.....................# #...8...8.............# #..........#########..# #.⌠......⌠.#≈≈≈≈≈≈≈#... #.....@....#;≈≈≈≈≈≈#... #.⌠....(.⌠.#≈≈≈≈≈≈≈#... #[.........#########..# #...8...8.............# #.............. ###############* * * You could see an electric eel. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Hehehe the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 0 | D:1 | Escaped the Abyss 25 | D:1 | Noticed an electric eel 59 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, nrook_campfire Action || total -------------------------++------- Invok: Depart the Abyss || 1