Dungeon Crawl Stone Soup version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 15258014550027017027 67 Heikiku the Shooter (level 4, -2/34 HPs) Began as a Coglin Hunter on Jan 9, 2025. Slain by a water moccasin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:09:11 (2091 turns). Heikiku the Shooter (Coglin Hunter) Turns: 2091, Time: 00:09:12 Health: -2/34 AC: 3 Str: 11 XL: 4 Next: 18% Magic: 4/4 EV: 11 Int: 9 God: Gold: 176 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Margit} rCold . . . d - +0 sling {Khenut} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (-2 -> -7), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Margit} d - a +0 sling (offhand) {Khenut} k - a +0 dagger Missiles o - 5 poisoned darts Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies f - a scroll of fear {unknown} i - a scroll of noise {unknown} j - 2 scrolls of identify {unknown} l - a scroll of blinking {unknown} n - a scroll of fog {unknown} s - a scroll of enchant weapon {unknown} t - a scroll of revelation {unknown} Potions e - a potion of degeneration {unknown} g - a potion of enlightenment {unknown} h - a potion of haste {unknown} m - a potion of ambrosia {unknown} p - 2 potions of resistance {unknown} q - a potion of magic {unknown} r - a potion of lignification {unknown} u - a potion of heal wounds {unknown} Skills: + Level 2.5 Fighting * Level 4.3 Ranged Weapons + Level 2.3 Dodging + Level 1.6 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 47% 1 Searing Ray Conj 0% 2d4 63% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Trog Wu Jian Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. x2 You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Fire: a) +2 sling {Margit} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel very sick. The water moccasin barely misses you. The water moccasin misses you. Fire: a) +2 sling {Margit} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (almost dead, 48% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is almost dead. You shoot a sling bullet. The sling bullet barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. Fire: a) +2 sling {Margit} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (almost dead, 48% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet closely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... #...###...###### # #.....##.## # #......#.# ### #.._...†.# #.. #.....##.# ###.# #.....##.# #...# #...####.# #.### #.#.# #.# #.# #@S.# #.# #.# ###.# #.# #.# #.# #.# #.# #.# #.#####.# #.# #.......### #.# #.........# #.# ##.######.# #.# #.# #.# #.# ###.######.# You could see a water moccasin. Vanquished Creatures 2 adders (D:2) 3 ribbon worms 2 dart slugs An orc (D:3) 2 bats 4 endoplasms 3 giant cockroaches 3 goblins (D:3) A hobgoblin (D:1) 2 kobolds 2 quokkas 6 ball pythons 4 frilled lizards 4 rats (D:3) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Heikiku the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 374 | D:1 | Reached skill level 1 in Stealth 411 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1051 | D:2 | Found an ornate altar of the Wu Jian Council. 1112 | D:2 | Reached skill level 4 in Ranged Weapons 1112 | D:2 | Reached XP level 3. HP: 24/28 MP: 3/3 1579 | D:3 | Noticed a moth of wrath 1582 | D:3 | Found a bloodstained altar of Trog. 1765 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1770 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2063 | D:3 | Noticed a water moccasin 2091 | D:2 | HP: 1/34 [poisoned by a water moccasin] 2091 | D:2 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_corners D:2: layout_loops_ring, basic_altar D:3: minmay_chambers_of_threes, layout_basic, hellmonk_okawaru_the_only_friend_you_need, mainiacjoe_overflow_paths, tgw_trog, kennysheep_generic_room_9 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.6 Dodging | 2 | 2.3 Ranged Weapons | 4 | 4.3 Fighting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 142 | 56 || 198 Throw: Dart | 3 | || 3 Armour: Leather armour | 8 | 15 || 23 Dodge: Dodged | 15 | 17 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2113 | 2068 | 45 | 39 | 1611 | 3 | 704.3 | Dungeon | 2113 | 2068 | 45 | 39 | 1611 | 3 | 704.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 674 daAuts D:3: 542 daAuts