Dungeon Crawl Stone Soup version 0.26-a0-1013-gf6ffb0d6bd (webtiles) character file. Game seed: 7614708282715824368 8 Hellmel the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Dec 8, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (404 turns). Hellmel the Skirmisher (Demonspawn Monk) Turns: 404, Time: 00:00:24 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 23 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +1 pair of gloves Scrolls b - 2 scrolls of remove curse {unknown} d - a scroll of enchant weapon {unknown} f - a scroll of random uselessness {unknown} Potions c - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Dodging + Level 1.8 Stealth + Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History e - a pair of glowing gloves f - a scroll labelled YGOADU GOUSUMO A bat comes into view. You see here 4 gold pieces. A bat is nearby! A bat is nearby! A bat is nearby! You now have 23 gold pieces (gained 4). The helpless bat fails to defend itself. You hit the bat but do no damage. The bat barely misses you. You closely miss the bat. The bat misses you. The bat hits you but does no damage. The bat misses you. You barely miss the bat. The bat barely misses you. You hit the bat. You kill the bat! Your Unarmed Combat skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###. ##.#.... ...#... ##.#... .#.#.. .#.#.. .#.#.#######+###### ##.#...........†..# ...#............@.# ..................# #####.............# ##+############ There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hellmel the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 404 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 404 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 404 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, minmay_pentomino_x4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 32 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 402 | 402 | 0 | 0 | 327 | 1 | 402.0 | Dungeon | 402 | 402 | 0 | 0 | 327 | 1 | 402.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 402 daAuts