Dungeon Crawl Stone Soup version 0.26-a0-1013-gf6ffb0d6bd (webtiles) character file. Game seed: 2213619485821381685 8 Hellmel the Skirmisher (level 2, 12/24 HPs) Began as a Demonspawn Monk on Dec 8, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (372 turns). Hellmel the Skirmisher (Demonspawn Monk) Turns: 372, Time: 00:00:20 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} Skills: + Level 3.2 Fighting + Level 2.8 Dodging + Level 1.8 Stealth + Level 2.8 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A bat is nearby! A bat is nearby! A bat is nearby! You are too injured to fight recklessly! You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#####.###..÷...# .............##...#.### .#..##..#######?..#.# .#..##..# #...#.. ........## #...#### .........# #..)# .#...#...######(.)#####. .#...................... .##..#..........@.....[. ##...# #.........†...... ##...###.######...#####. .........# #...# ##.####### #...# ##># #...# ...# ..... #### ..).# # There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hellmel the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 372 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 372 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 372 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_cross, minmay_misc_feat_chi, minmay_misc_feat_columns Action || total -------------------------++------- Melee: Unarmed || 21 Punch || 2 Armor: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 371 | 371 | 0 | 0 | 327 | 1 | 371.0 | Dungeon | 371 | 371 | 0 | 0 | 327 | 1 | 371.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 371 daAuts