Dungeon Crawl Stone Soup version 0.26-a0-1013-gf6ffb0d6bd (webtiles) character file. Game seed: 2909257533417708621 8 Hellmel the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Dec 8, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (255 turns). Hellmel the Skirmisher (Demonspawn Monk) Turns: 255, Time: 00:00:13 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 27 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of random uselessness {unknown} c - a scroll of remove curse {unknown} d - 2 scrolls of noise {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Dodging + Level 1.8 Stealth + Level 2.8 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You see here 20 bolts. You now have 27 gold pieces (gained 11). d - 2 scrolls labelled LAEPTIKH OJAATH (gained 1) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is moderately wounded. The goblin misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......###.#########(# #......#.....##....... #......#.....##.####.# #......#.....##.##.#.. #............##....#.. #####.##.....###...... #.####............ #.# #...###.#.### #@# ###.#......# #).....#.#.#.#.†## ######.#.#.#...†.. #.#.#...... #.#..#.## #.#>..... #.#..#.#. #.#..#.#† #.#(.#.#. There were no monsters in sight! Vanquished Creatures A bat (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hellmel the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 255 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 255 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 255 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic Action || total -------------------------++------- Melee: Unarmed || 23 Stab: Sleeping || 3 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 253 | 253 | 0 | 0 | 208 | 1 | 253.0 | Dungeon | 253 | 253 | 0 | 0 | 208 | 1 | 253.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 253 daAuts