Dungeon Crawl Stone Soup version 0.26-a0-1013-gf6ffb0d6bd (webtiles) character file. Game seed: 12215852079550962518 8 Hellmel the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Dec 8, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (300 turns). Hellmel the Skirmisher (Demonspawn Monk) Turns: 300, Time: 00:00:20 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 27 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - an uncursed amulet of magic regeneration {unknown} Scrolls b - a scroll of remove curse {unknown} Potions c - a potion of might {unknown} d - a potion of invisibility {unknown} Skills: + Level 3.1 Fighting + Level 2.9 Dodging + Level 1.8 Stealth + Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. 2 rats come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! A rat comes into view. There is an open door here. You hit the rat. You kill the rat! Your Unarmed Combat skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ....... ... #....)# #... ### #.....# #.... ..## #.....# #r.... ...# #.#.## #...... ...######....####....... ................@....... ...####.......###†.....r #..# #.#.#.#.# #...... #..# #.#.# #.# #..... ...# #.#.###.# #...# #### #.#..##.# #+## #.......# ####.#### #.# You could see 2 rats. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hellmel the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 300 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 300 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 300 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.9 Stealth | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 25 Stab: Sleeping || 4 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 298 | 298 | 0 | 0 | 242 | 1 | 298.0 | Dungeon | 298 | 298 | 0 | 0 | 242 | 1 | 298.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 298 daAuts