Dungeon Crawl Stone Soup version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 15434614131337959841 90 Hellmel the Chopper (level 4, 0/34 HPs) Began as a Demonspawn Gladiator on Dec 13, 2022. Slain by a water moccasin (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (1682 turns). Hellmel the Chopper (Demonspawn Gladiator) Turns: 1682, Time: 00:02:47 Health: 0/34 AC: 8 Str: 16 XL: 4 Next: 32% Magic: 4/4 EV: 12 Int: 10 God: Gold: 138 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . n - +2 leather armour of Bedevilment {Will++} rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... l - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -4) A: spiny 1, sharp scales 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) l - a +0 pair of boots (worn) n - the +2 leather armour of Bedevilment (worn) {Will++} (You found it on level 2 of the Dungeon) Will: It greatly increases your willpower. Jewellery t - a ring of see invisible Scrolls f - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of identify {unknown} o - a scroll of amnesia {unknown} s - a scroll of torment {unknown} Potions g - a potion of lignification {unknown} k - a potion of invisibility {unknown} m - a potion of berserk rage {unknown} p - a potion of curing {unknown} q - 2 potions of flight {unknown} r - a potion of might {unknown} Skills: + Level 2.4 Fighting + Level 3.7 Axes + Level 1.8 Throwing + Level 1.5 Armour + Level 3.1 Dodging + Level 0.1 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 43% 1 Blink Tloc 0% N/A 56% 2 Momentum Strike Conj/Tloc 0% 3d8 56% 2 Lesser Beckoning Tloc 0% N/A 80% 3 Fireball Conj/Fire 0% 3d3 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Okawaru Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History You hit the water moccasin but do no damage. The water moccasin is moderately wounded. You feel very sick. The water moccasin is struck by your spines. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin is struck by your spines. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin is struck by your spines. The water moccasin barely misses you. The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin is struck by your spines. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ###### #..... #.≈≈≈ #.≈.. ## #.≈.# ##.S #.≈.#...≈≈ #.S.#.≈≈._ .#.≈ #.≈@#.≈... .#.≈ ...(.#.≈.# .≈.# ... #.≈.# ##.≈.# . #.≈.###...≈.# #.≈....≈≈≈≈.# #.≈≈≈≈≈.....# #......######.≈ #.#######..[....≈ #.......)≈≈≈≈≈≈≈≈ You could see a water moccasin. Vanquished Creatures 5 adders A worm (D:2) 3 ball pythons 3 bats 3 endoplasms 7 goblins 7 hobgoblins 7 kobolds A quokka (D:3) 2 frilled lizards A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hellmel the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 476 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 476 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 932 | D:2 | Identified the +2 leather armour of Bedevilment {Will++} 1128 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1164 | D:2 | Reached skill level 1 in Armour 1237 | D:2 | Found an iron altar of Okawaru. 1519 | D:3 | Found a faded altar of an unknown god. 1621 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1621 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1674 | D:3 | Found a blossoming altar of Fedhas. 1674 | D:3 | Noticed a water moccasin 1682 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic D:2: layout_basic, basic_altar, mrwooster_statue_mirror D:3: wad_crossroads, layout_basic, nicolae_overflow_squiral, nicolae_ecumenical_pavilion, interstate_on_off, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Axes | 3 | 3.7 Armour | 1 | 1.5 Fighting | | 2.4 Throwing | | 1.8 Stealth | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 81 | 14 || 95 Punch | 1 | || 1 Armor: Leather armour | 31 | 7 || 38 Dodge: Dodged | 57 | 9 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1716 | 1644 | 72 | 0 | 1315 | 3 | 572.0 | Dungeon | 1716 | 1644 | 72 | 0 | 1315 | 3 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 721 daAuts D:3: 129 daAuts