Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 18266596663577233242 25 Helmschank the Insei (level 3, -1/27 HPs) Began as a Barachi Transmuter on Aug 15, 2021. Slain by Terence (11 damage) ... on level 2 of the Dungeon on Aug 21, 2021. The game lasted 00:07:15 (1171 turns). Helmschank the Insei (Barachi Transmuter) Turns: 1171, Time: 00:07:15 Health: -1/27 AC: 2 Str: 12 XL: 3 Next: 4% Magic: 6/6 EV: 12 Int: 13 God: Gold: 33 SH: 0 Dex: 12 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 trident (protect) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 trident of protection (weapon) b - a +0 hunting sling e - a +0 dagger Missiles f - 16 stones (quivered) i - 17 bolts j - 27 arrows Armour c - a +0 robe (worn) Jewellery h - an amulet of reflection Scrolls d - a scroll of torment {unknown} Potions g - a potion of curing {unknown} Skills: + Level 1.8 Fighting + Level 0.1 Slings + Level 2.6 Dodging + Level 3.5 Unarmed Combat + Level 2.4 Spellcasting + Level 2.5 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 1% N/A 24% 1 Q - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Foxfire Conj/Fire 4% 2x1d4 24% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 36% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Conjure Flame Conj/Fire 1% 6-21 58% 3 Inner Flame Hex/Fire 1% N/A 58% 3 Tukima's Dance Hex 1% N/A 58% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You barely miss Terence. Terence barely misses you. Terence hits you with a +0 mace! You take 9 damage, and have 18/27 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Your weapon exudes an aura of protection. Terence hits you with a +0 mace. You take 2 damage, and have 16/27 hp. You hit Terence but do no damage. Terence hits you but does no damage. Terence barely misses you. Found a stormy altar of Qazlal. You barely miss Terence. Terence hits you with a +0 mace. Terence closely misses you. You take 5 damage, and have 12/27 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture Terence! Your weapon exudes an aura of protection. You punch Terence. Terence is heavily wounded. Terence hits you but does no damage. x2 A rat comes into view. You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. x2 Found 20 sling bullets. An endoplasm comes into view. Found a stone staircase leading down. The endoplasm quivers. The rat bites you. You take 2 damage, and have 11/27 hp. The rat bites you. The rat barely misses you. You take 2 damage, and have 9/27 hp. Terence closely misses you. A kobold comes into view. It is wielding a +0 short sword. The rat closely misses you. The kobold shouts! Terence hits you with a +0 mace! You die... ....## #.#....>#..# ...#### #..(.......# ..##.......##.....#.# ..##.#####. ##....# ..##.# #.####...# # )....# #........#.# .###.# #.#####Jr..# (# #.# #. #@#### .# #....(..# #@# .# ######### ##K## .# ##...## <# ##.<...## .# #..†....# .# #.......# .# #.......# ## #.......# # #.#...#..... You could see Terence, an endoplasm, a kobold and a rat. Vanquished Creatures A dart slug (D:2) 3 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:2) 2 hobgoblins 4 jackals (D:1) A kobold (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Helmschank the Barachi Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 81 | D:1 | Learned a level 1 spell: Corona 349 | D:1 | Found a faded altar of an unknown god. 560 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 1050 | D:2 | Upgraded the game from 0.27.0-1-g7a089689b8 to 0.27.1 1057 | D:2 | Reached XP level 3. HP: 26/27 MP: 6/6 1135 | D:2 | Noticed Terence 1149 | D:2 | Found a stormy altar of Qazlal. 1171 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_corners, shapermc_ecumenical_altar_notcrosses D:2: layout_loops_ring, basic_altar, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 5 Trident || 49 Kick || 4 Headbutt || 2 Punch || 1 Fire: Hunting sling || 18 Throw: Stone || 14 Cast: Beastly Appendage || 3 Abil: Hop || 2 Armor: Robe || 32 Dodge: Dodged || 46