Dungeon Crawl Stone Soup version 0.27-a0-522-g46bbb28828 (webtiles) character file. Game seed: 1042085095244923130 1 Hemerodromus the Sneak (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Mar 4, 2021. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (120 turns). Hemerodromus the Sneak (Gnoll Wanderer) Turns: 120, Time: 00:01:34 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 0/1 EV: 12 Int: 14 God: Gold: 14 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 3 boomerangs (quivered) Armour c - a +0 robe (worn) Potions b - 3 potions of curing e - a potion of lignification {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 2.3 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 5.8 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 3.6 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 1.9 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire 8% 21% 1 Your spell library contained the following spells: Spells Type Power Failure Level Inner Flame Hex/Fire 7% 28% 3 Conjure Flame Conj/Fire 2% 52% 3 Sticky Flame Conj/Fire 2% 89% 4 Fireball Conj/Fire 1% 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A rat comes into view. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! Number of times to repeat, then command key: You must enter the number of times for the command to repeat. A hobgoblin comes into view. It is wielding a +0 club. You see here an emerald potion. The hobgoblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 club. The hobgoblin misses you. You closely miss the hobgoblin. You closely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin hits you with a +0 club. You completely miss the hobgoblin. The hobgoblin completely misses you. Casting: Foxfire (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you with a +0 club. The foxfire hits the hobgoblin but does no damage. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Foxfire (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You see here an emerald potion. e - an emerald potion The hobgoblin completely misses you. The hobgoblin hits you with a +0 club. Casting: Foxfire (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you but does no damage. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. Casting: Foxfire (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you with a +0 club. You die... #####.###########.>.###### #...........###.#...# #.............##.#.#.# #.................#...# #...............###.#.# #...........g...# #...# #...............# #.#.# #............vg.# #...# #............v@.###.#.# .............##.#...# .....#.........#..## #########.......## #....#### ###### You could see a hobgoblin (ally target) and a goblin. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hemerodromus the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | Hemerodromus set off with the following items: a +0 dagger, | 2 potions of curing, a +0 robe; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Inner Flame, Conjure Flame, Sticky Flame, | Fireball 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 120 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms, grunt_decor_junction, minmay_three_crescents Action || total -------------------------++------- Melee: Dagger || 4 Cast: Foxfire || 4 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 120 | 0 | 0 | 34 | 1 | 120.0 | Dungeon | 120 | 120 | 0 | 0 | 34 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts