Dungeon Crawl Stone Soup version 0.27-a0-531-gb72ec1a1b6 (webtiles) character file. Game seed: 11419703407528806701 283 HendSelp the Conjurer (level 5, 0/38 HPs) Began as a Demigod Conjurer on Mar 5, 2021. Slain by Grinder (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (3050 turns). HendSelp the Conjurer (Demigod Conjurer) Turns: 3050, Time: 00:03:52 Health: 0/38 AC: 3 Str: 8 XL: 5 Next: 78% Magic: 3/13 EV: 12 Int: 24 God: Gold: 96 SH: 0 Dex: 18 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn i - +6 ring of dexterity MPRegen 0.13/turn (no ring) @: very slightly contaminated A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons h - a +4 vorpal scythe Armour a - a +1 robe (worn) Jewellery i - a +6 ring of dexterity (left hand) Scrolls b - 3 scrolls of teleportation e - 2 scrolls of identify g - 2 scrolls of magic mapping Potions c - a potion of invisibility d - a potion of attraction f - a potion of magic Skills: * Level 0.6 Polearms + Level 2.2 Dodging - Level 2.1 Stealth * Level 3.4 Spellcasting * Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Grinder is moderately wounded. A worker ant comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 23% to evade) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Grinder completely misses you. Unknown command. Grinder hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Grinder gestures at you. Pain shoots through your body! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 23% to evade) The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) A rat comes into view. Grinder drinks a potion. Grinder is healed! Unknown command. The searing ray misses Grinder. The searing ray misses the worker ant. Grinder hits you. You writhe in agony. Unknown command. Unknown command. The searing ray hits Grinder! Grinder is lightly wounded. The worker ant bites you. * * * LOW HITPOINT WARNING * * * Grinder hits you! You die... .#######'#######... #.# #... #####.##### #.! #...'.'...# #.. #.###.###.# #.# #.# #.# #.## ###.###'###..# ..........'..#.# ###.###'###@...# #.# #.# #5B..# #.# #.# #.#..# ..# #.#..# ### #.##.# #.# .. #.. ..# ... r. You could see Grinder, a worker ant and a rat (wandering). Vanquished Creatures Sigmund (D:2) An orc wizard (D:3) 2 adders (D:2) An ooze (D:3) 4 dart slugs 2 leopard geckos A ball python (D:2) 2 giant cockroaches (D:2) 7 goblins 6 hobgoblins 15 jackals 6 kobolds 8 bats 6 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HendSelp the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 2 | D:1 | Noticed a demigod 4 | D:1 | Noticed a formicid 4 | D:1 | Noticed a merfolk 6 | D:1 | Noticed an elf 6 | D:1 | Noticed a naga 8 | D:1 | Noticed a draconian 8 | D:1 | Noticed an octopode 10 | D:1 | Noticed a dwarf 10 | D:1 | Noticed a centaur 12 | D:1 | Noticed a vine stalker 12 | D:1 | Noticed a ghoul 14 | D:1 | Noticed a felid 14 | D:1 | Noticed a demonspawn 16 | D:1 | Noticed a troll 18 | D:1 | Noticed a human 20 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a tengu 22 | D:1 | Noticed a spriggan 24 | D:1 | Noticed a vampire 24 | D:1 | Noticed an ogre 26 | D:1 | Noticed a minotaur 26 | D:1 | Noticed a halfling 537 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/7 806 | D:1 | Reached skill level 4 in Conjurations 1488 | D:2 | Reached XP level 3. HP: 25/26 MP: 3/8 1569 | D:2 | Learned a level 2 spell: Searing Ray 1840 | D:2 | Noticed Sigmund 1846 | D:2 | Killed Sigmund 1847 | D:2 | Reached skill level 5 in Conjurations 1847 | D:2 | Reached XP level 4. HP: 23/33 MP: 2/11 1847 | D:2 | Reached XP level 5. HP: 26/38 MP: 2/12 2247 | D:2 | Noticed a shadow 3039 | D:3 | Noticed Grinder 3050 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_cross D:2: layout_rooms, riverfiend_overflow_shadow_ancestor, chequers_ecumenical_altar_simple_redux, uniq_sigmund D:3: layout_basic, lemuel_crystal_altar, minmay_misc_feat_hallway, minmay_door_square, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Conjurations | 4 5 | 5.4 Spellcasting | 2 3 | 3.4 Dodging | 2 | 2.2 Polearms | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 23 | 4 || 27 Cast: Magic Dart | 74 | 68 || 142 Searing Ray | | 1 || 1 Use: Scroll | 1 | 6 || 7 Armor: Robe | 11 | 6 || 17 Dodge: Dodged | 30 | 8 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3049 | 3024 | 25 | 274 | 2442 | 3 | 1016.3 | Dungeon | 3049 | 3024 | 25 | 274 | 2442 | 3 | 1016.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1483 daAuts D:2: 1024 daAuts D:3: 541 daAuts