Dungeon Crawl Stone Soup version 0.27-a0-577-ge2a43ba0c9 (webtiles) character file. Game seed: 15312580354395722831 39 HendSelp the Caller (level 3, -7/25 HPs) Began as a Gnoll Summoner on Mar 9, 2021. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon. The game lasted 00:02:58 (2565 turns). HendSelp the Caller (Gnoll Summoner) Turns: 2565, Time: 00:02:58 Health: -7/25 AC: 3 Str: 7 XL: 3 Next: 45% Magic: 4/9 EV: 13 Int: 15 God: Gold: 50 SH: 0 Dex: 14 Spells: 9/12 levels left rFire . . . SeeInvis . i - +6 dagger of Light {holy, Dex+2} rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . g - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn c - ring of protection from cold MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons i - the +6 dagger of Light (weapon) {holy, Dex+2} (You found it on level 4 of the Dungeon) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). Missiles f - 5 javelins Armour a - a +0 robe (worn) g - a +1 hat (worn) Jewellery c - a ring of protection from cold (left hand) Wands e - a wand of random effects (7) Potions b - a potion of flight {unknown} d - 2 potions of curing h - 2 potions of ambrosia j - a potion of resistance {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 7.1 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 25% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 25% N/A 2% 3 Summon Guardian Golem Hex/Summ 15% N/A 10% 3 Summon Ice Beast Ice/Summ 15% N/A 32% 4 Summon Lightning Spire Summ/Air 15% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the orc but do no damage. The orc is heavily wounded. Your bat disappears in a puff of smoke! The orc priest barely misses your crimson imp. The orc closely misses you. Your crimson imp blinks! Your crimson imp barely misses the orc priest. Unknown command. You barely miss the orc. The orc is heavily wounded. The orc priest misses your crimson imp. The orc misses you. Unknown command. Unknown command. A beastly little devil appears in a puff of flame. Your crimson imp closely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc misses you. Unknown command. You barely miss the orc. The orc is heavily wounded. Your crimson imp closely misses the orc priest. The orc priest hits your crimson imp with a +0 whip. The orc hits you with a +0 falchion of protection. Your crimson imp hits the orc but does no damage. Unknown command. You hit the orc but do no damage. The orc is heavily wounded. Your crimson imp hits the orc priest. The orc priest hits your crimson imp with a +0 whip! Your crimson imp dies! Your crimson imp hits the orc but does no damage. The orc barely misses you. You barely miss the orc. The orc is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ......#.# ...##.#.# .. #.#.####### . #....##...## . ##..........## ).. #............# ....#............# #.o..5.........# ..##o@........## ..........##...## ......5#..###### .......##.# .|..... #.# ....... #.# ....... ..# ......> ### You could see an orc priest, an orc (ally target) and 2 friendly crimson imps. Vanquished Creatures A dart slug (D:1) 3 leopard geckos A bat (D:1) 3 giant cockroaches A goblin (D:1) A hobgoblin (D:2) 2 jackals (D:1) A quokka (D:4) 13 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An ooze (D:1) A dart slug (D:1) 2 bats (D:1) 2 giant cockroaches 2 goblins (D:1) 5 jackals (D:1) 3 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HendSelp the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 533 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/7 539 | D:1 | Learned a level 2 spell: Call Imp 1564 | D:1 | Reached XP level 3. HP: 20/25 MP: 6/9 1877 | D:1 | Reached skill level 5 in Spellcasting 2378 | D:2 | You fall into a shaft and drop 2 floors! 2401 | D:4 | Identified the +6 dagger of Light {holy, Dex+2} 2528 | D:4 | Reached skill level 1 in Invocations 2565 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, chequers_serial_rivers_large_b D:2: layout_rooms D:4: layout_rooms, serial_shops, nicolae_shop_trees, minmay_hedge_maze, lemuel_another_geyser Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 7.1 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 23 Unarmed || 2 Bite || 5 Hand axe || 44 Cast: Summon Small Mamm || 75 Call Imp || 6 Use: Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 32 Dodge: Dodged || 99 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2623 | 2590 | 33 | 294 | 1959 | 3 | 874.3 | Dungeon | 2623 | 2590 | 33 | 294 | 1959 | 3 | 874.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2065 daAuts D:2: 370 daAuts D:4: 187 daAuts