Dungeon Crawl Stone Soup version 0.27-a0-604-g29a88b33a7 (webtiles) character file. Game seed: 17709413466962387045 238 HendSelp the Nimble (level 6, -4/44 HPs) Began as a Merfolk Gladiator on Mar 12, 2021. Slain by an ice beast (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:20 (3164 turns). HendSelp the Nimble (Merfolk Gladiator) Turns: 3164, Time: 00:03:21 Health: -4/44 AC: 5 Str: 16 XL: 6 Next: 7% Magic: 6/6 EV: 16 Int: 7 God: Gold: 175 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: amphibious, mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - a throwing net (quivered) Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Wands k - a wand of digging (4) Scrolls e - 4 scrolls of noise h - a scroll of random uselessness {unknown} i - 2 scrolls of immolation j - a scroll of magic mapping l - a scroll of fear {unknown} n - a scroll of enchant weapon {unknown} Potions f - a potion of mutation {unknown} g - a potion of curing m - 3 potions of heal wounds Skills: - Level 2.1 Fighting - Level 4.4 Polearms - Level 2.0 Throwing + Level 8.7 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 0% N/A 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Confusing Touch Hex 0% N/A 86% 3 Dazzling Flash Conj/Hex 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Okawaru Qazlal Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The ice beast is heavily wounded. The ice beast completely misses you. You are too injured to fight recklessly! Throw: 2 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f - ice beast Aim: an ice beast (heavily wounded, 62% to hit) You throw a throwing net. The throwing net hits the ice beast. The ice beast is caught in the net! The ice beast is heavily wounded. The ice beast struggles against the net. You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast struggles against the net. You catch the helpless ice beast completely off-guard! You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast struggles against the net. You hit the ice beast but do no damage. The ice beast is heavily wounded. The ice beast struggles against the net. You hit the ice beast. The ice beast is severely wounded. The ice beast struggles against the net. You strike the helpless ice beast from behind! You hit the ice beast. The ice beast is almost dead. The ice beast struggles against the net. The net rips apart, and the ice beast comes free! You barely miss the ice beast. The ice beast is almost dead. The ice beast misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - ice beast Aim: an ice beast (almost dead, about 38% to evade your +0 trident) You hit the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #.# #.# #.# #.# ... #.# #Y####### ##.#####@....... #.....<....##### #.######.#.# ..#.# #### # You could see an ice beast. Vanquished Creatures A sky beast (D:2) Terence (D:2) Robin (D:2) An ooze (D:1) 3 worms (D:3) 3 dart slugs A leopard gecko (D:1) An orc (D:3) A ball python (D:1) 14 bats 19 goblins 12 hobgoblins 2 jackals (D:1) 3 quokkas 4 frilled lizards 4 kobolds 4 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HendSelp the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 142 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 166 | D:1 | Reached skill level 5 in Dodging 608 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 919 | D:1 | Reached skill level 6 in Dodging 1175 | D:2 | Found a stormy altar of Qazlal. 1331 | D:2 | Noticed Robin 1350 | D:2 | Killed Robin 1351 | D:2 | Reached XP level 4. HP: 26/33 MP: 4/4 1635 | D:2 | Noticed Terence 1653 | D:2 | Killed Terence 1654 | D:2 | Reached skill level 7 in Dodging 2014 | D:2 | Noticed a sky beast 2028 | D:2 | Killed a sky beast 2029 | D:2 | Reached skill level 8 in Dodging 2029 | D:2 | Reached XP level 5. HP: 24/38 MP: 5/5 2221 | D:2 | Found a white marble altar of Elyvilon. 2531 | D:3 | Found a basalt altar of Yredelemnul. 2607 | D:3 | Reached XP level 6. HP: 44/44 MP: 6/6 2722 | D:3 | Found an ornate altar of the Wu Jian Council. 3118 | D:3 | Found an iron altar of Okawaru. 3148 | D:4 | Noticed an ice beast 3164 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, minmay_bisected D:2: layout_loops_ring, lemuel_coloured_pillars_altar, grunt_qazlal_clouds, uniq_terence, uniq_robin D:3: layout_loops_ring, nicolae_wu_jian_wuxing_cycle, lemuel_crystal_altar, marbit_many_paths D:4: layout_loops_ring, goddamned_bats Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 5 6 8 | 8.7 Fighting | | 2.1 Polearms | | 4.4 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 134 | 149 || 283 Throw: Throwing net | | 4 || 4 Use: Scroll | 4 | 3 || 7 Potion | | 1 || 1 Stab: Held in net/web | | 2 || 2 Armor: Leather armour | 26 | 20 || 46 Dodge: Dodged | 92 | 78 || 170 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3185 | 3107 | 78 | 0 | 2601 | 4 | 796.2 | Dungeon | 3185 | 3107 | 78 | 0 | 2601 | 4 | 796.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1301 daAuts D:1: 1082 daAuts D:3: 783 daAuts D:4: 17 daAuts