Dungeon Crawl Stone Soup version 0.27-a0-760-gc38aae387d (webtiles) character file. Game seed: 3213498014969282996 2 HendSelp the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Mar 24, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (35 turns). HendSelp the Magician (Djinni Hedge Wizard) Turns: 35, Time: 00:00:15 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 40% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 10% N/A 10% 2 d - Slow Hex 10% N/A 10% 2 e - Conjure Flame Conj/Fire 10% 6-21 19% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The endoplasm quivers. The jackal closely misses you. A jackal comes into view. The magic dart hits the jackal. You kill the jackal! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. The jackal misses you. You hit the jackal but do no damage. You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal misses you. The endoplasm barely misses you. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. The endoplasm barely misses you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..........# #..........# #..........# ##..........# #.....####.## #.....# #.# # ##.....####.## . ....###h.....##....## .. #..>..h@....##.....#... #.####J..#####........# #...#>..'........# #..######.<........ .#.. #.........# .....# ########### ....... ........ You could see an endoplasm and 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HendSelp the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 35 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 7 Armor: Robe || 1 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 20 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 20 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts