Dungeon Sprint DCSS version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 7193323274913308272 0 HendSelp the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Apr 13, 2021. Slain by a river rat (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:07 (21 turns). HendSelp the Poker (Merfolk Gladiator) Turns: 21, Time: 00:00:07 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: - Level 2.1 Fighting + Level 4.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, HendSelp the Merfolk Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A river rat comes into view. There is an open door to the Storerooms (Easy) here. You hit the river rat. The river rat is moderately wounded. The river rat completely misses you. You completely miss the river rat. The river rat is moderately wounded. The river rat bites you. You completely miss the river rat. The river rat is moderately wounded. The river rat misses you. You barely miss the river rat. The river rat is moderately wounded. The river rat bites you! You hit the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * Throw: 3 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f - river rat Aim: a river rat (almost dead, 57% to hit) You throw a throwing net. The throwing net closely misses the river rat. The river rat bites you. You die... ##########++ #........... + #......#..#. #####.##........... (.....r@........... ##+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HendSelp the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_2, final_vault] Action || total -------------------------++------- Melee: Trident || 6 Throw: Throwing net || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | Dungeon | 21 | 21 | 0 | 0 | 0 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 21 daAuts