Dungeon Sprint DCSS version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 9051837726905372252 0 HendSelp the Grave Robber (level 1, 0/14 HPs) Began as a Ghoul Necromancer on Apr 13, 2021. Slain by an adder skeleton (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:05 (26 turns). HendSelp the Grave Robber (Ghoul Necromancer) Turns: 26, Time: 00:00:06 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, unbreathing 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 32% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 16% N/A 6% 1 Vampiric Draining Necr 4% 2d6 19% 3 Animate Dead Necr 4% N/A 52% 4 Agony Necr 8% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. An adder skeleton comes into view. There is an open door to the Storerooms (Easy) here. The helpless adder skeleton fails to defend itself. You scratch the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton bites you. You barely miss the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton bites you. You completely miss the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton barely misses you. The adder skeleton bites you but does no damage. You scratch the adder skeleton but do no damage. The adder skeleton is moderately damaged. The adder skeleton closely misses you. Unknown command. You scratch the adder skeleton but do no damage. The adder skeleton is moderately damaged. The adder skeleton bites you. Unknown command. You scratch the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton bites you. Unknown command. You closely miss the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton barely misses you. You scratch the adder skeleton. The adder skeleton is heavily damaged. The adder skeleton bites you. You die... ##########++# #+ #............ +. #......#..#.. ######.##............ ......Z@'............ ###+#####......#..#. #............ ####'#####++# #.......# #.......# #.......# #...<...# #.......# You could see an adder skeleton. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HendSelp the Ghoul Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 2/2 26 | D | Slain by an adder skeleton Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Action || total -------------------------++------- Melee: Unarmed || 9 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 26 daAuts