Dungeon Sprint DCSS version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 5305360205339510820 0 HendSelp the Ducker (level 1, -3/17 HPs) Began as a Ghoul Gladiator on Apr 13, 2021. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:08 (15 turns). HendSelp the Ducker (Ghoul Gladiator) Turns: 15, Time: 00:00:09 Health: -3/17 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 0/0 EV: 12 Int: 3 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, unbreathing 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 2.1 Fighting + Level 2.6 Polearms + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Ijyb hits you with a +0 dagger. Unknown command. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you but does no damage. Unknown command. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You resist with significant effort. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. Unknown command. You miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. You puncture Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. x2 * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is severely wounded. Ijyb zaps a wand. Unknown command. You miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. You completely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You die... ####### #<.#.g+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HendSelp the Ghoul Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 0/0 2 | D | Noticed Ijyb 15 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Trident || 10 Armor: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts