HendSelp Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 0, D:1) 12 stones (16, -12, D:1) 25 arrows (17, 14, D:1) 13 stones (22, 20, D:1) a +0 chain mail (35, -8, D:1) a +1 hand axe of draining (36, 37, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Leac's Armour Boutique a +0 leather armour (22 gold) a +0 scale mail (44 gold) the +1 leather armour of Benevolence {Contam rCorr SInv} (200 gold) It lets you see invisible. It causes magical contamination when unequipped. It protects you from acid and corrosion. the +3 buckler "Xegah" {Harm rN+ Int+4 Stlth+} (460 gold) It affects your intelligence (+4). It protects you from negative energy. It increases damage dealt and taken. It makes you more stealthy. a +0 ring mail (44 gold) (6, 3, D:2) a +0 club (6, 6, D:2) a +0 hunting sling (9, 5, D:2) a +0 chain mail (16, 10, D:2) 12 poisoned darts (28, 34, D:2) a +0 club (33, 22, D:2) 14 stones (37, 18, D:2) a +0 ring mail (38, 31, D:2) a +0 club (39, 14, D:2) 24 stones (44, 16, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 15, D:3) a +0 dagger a +0 scale mail a +0 club a +0 whip a +0 leather armour an orc skeleton an orc skeleton (11, 35, D:3) a bolt (12, -2, D:3) a frilled lizard corpse (skeletalised by now) (12, 15, D:3) a +0 dagger a +0 robe a +0 whip a +0 ring mail (12, 35, D:3) a bolt (13, 15, D:3) a +0 short sword (14, 16, D:3) a +0 club (14, 18, D:3) a hobgoblin skeleton (14, 34, D:3) a +0 hand axe (still there?) a +0 leather armour (still there?) (14, 35, D:3) a +0 short sword a +0 scale mail 2 bolts (17, 20, D:3) a +0 whip 15 stones a +0 plate armour (21, 0, D:3) 21 arrows (21, 12, D:3) a +0 mace a +0 leather armour (21, 13, D:3) a +0 club (22, 11, D:3) a +0 trident a +0 leather armour (22, 12, D:3) a +0 robe (22, 16, D:3) a +0 club a +0 hunting sling 20 stones (22, 19, D:3) 4 javelins (22, 30, D:3) a frilled lizard corpse (23, 12, D:3) a +0 hand axe