Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 15172829019493381800 35 HendSelp the Magician (level 3, -3/29 HPs) Began as a Djinni Conjurer on Apr 30, 2021. Slain by Terence ... wielding a +4 hand axe of venom (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1650 turns). HendSelp the Magician (Djinni Conjurer) Turns: 1650, Time: 00:01:37 Health: -3/29 AC: 2 Str: 7 XL: 3 Next: 33% Gold: 34 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + + SeeInvis . e - staff of cold rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn d - ring of protection from fire MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Missiles g - a boomerang of dispersal (quivered) Armour a - a +0 robe (worn) Magical Staves e - a staff of cold (weapon) Jewellery d - a ring of protection from fire (left hand) Scrolls b - a scroll of teleportation Potions c - 2 potions of lignification Skills: + Level 2.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 3d4 4% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 e - Iskenderun's Mystic Conj/Tloc 17% 2d5 32% 4 f - Beastly Appendage Tmut 34% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +4 hand axe of venom! Unknown command. Unknown command. You are too injured to fight recklessly! Terence barely misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 hand axe of venom and wearing a +0 scale mail (lightly wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +4 hand axe of venom. * * * LOW HITPOINT WARNING * * * Unknown command. Terence hits you with a +4 hand axe of venom. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Terence shouts, "DIE!!!" There is a stone staircase leading up here. Throw: 3 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 hand axe of venom and wearing a +0 scale mail (lightly wounded, 60% to hit) You throw a boomerang of dispersal. The boomerang of dispersal hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. Throw: 2 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 hand axe of venom and wearing a +0 scale mail (lightly wounded, 60% to hit) You throw a boomerang of dispersal. The boomerang of dispersal hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +4 hand axe of venom! You die... ### ... # # #.# #.#.#.# #...#.### #.#.....# #...#@#.# #....@#.# ##..###........ #.. .....##.# ## ####### You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A ball python (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 2 bats (D:1) 8 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HendSelp the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Reached skill level 1 in Fighting 306 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 556 | D:1 | Found a faded altar of an unknown god. 860 | D:1 | Reached XP level 3. HP: 19/29 MP: 0/0 860 | D:1 | Learned a level 1 spell: Beastly Appendage 1636 | D:2 | Noticed Terence 1650 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_lyre, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_tetromino_l4 D:2: layout_loops_corners, roderic_roman_lattice, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.9 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Action || total -------------------------++------- Throw: Boomerang || 2 Cast: Magic Dart || 66 Use: Scroll || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1649 | 1586 | 63 | 0 | 1465 | 2 | 824.5 | Dungeon | 1649 | 1586 | 63 | 0 | 1465 | 2 | 824.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1630 daAuts D:2: 19 daAuts