Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 5251731778567809852 1 HendSelp the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on May 4, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (35 turns). HendSelp the Vexing (Felid Enchanter) Turns: 35, Time: 00:00:06 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of attraction {unknown} Skills: - Level 2.6 Dodging + Level 4.1 Stealth - Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 16% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History No target in view! A jackal comes into view. A jackal is nearby! A quokka comes into view. The jackal barks! You hear a bark! x2 A jackal comes into view. You scratch the jackal. You kill the jackal! A jackal comes into view. Found a scroll labelled NEUS MOZUAV. You miss the quokka. The quokka barely misses you. You scratch the quokka. You bite the quokka, but do no damage. The quokka is moderately wounded. The jackal bites you. The quokka barely misses you. The jackal bites you. The quokka closely misses you. You scratch the quokka but do no damage. The jackal completely misses you. The quokka misses you. You scratch the quokka. The quokka is heavily wounded. The jackal barely misses you. The quokka bites you. A ball python comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ... .. ..## ..# #.# .## #.### ?....##hh.# ......r@..# ##.#####..# #. #..# +.# #..# #.# #..# ##.##+##..# .........# #.#####.## #.#...#.# You could see a quokka and 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HendSelp the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 35 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, minmay_misc_feat_rows, chequers_serial_rivers_micro_e Action || total -------------------------++------- Melee: Unarmed || 6 Bite || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 19 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 19 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts