Dungeon Sprint DCSS version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 15106690961749460693 0 HendSelp the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on May 11, 2021. Slain by a river rat (2 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:36 (154 turns). HendSelp the Vexing (Vampire Enchanter) Turns: 154, Time: 00:00:37 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 17% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History A nearby fungus withers and dies. You hit the fungus but do no damage. You bite the fungus, but do no damage. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. A nearby fungus withers and dies. You hit the fungus. The fungus is lightly damaged. You start waiting. A nearby fungus withers and dies. You open the door. The river rat barely misses you. There is an open door here. You hit the river rat but do no damage. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat bites you. You hit the river rat. The river rat is moderately wounded. The river rat bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the river rat. The river rat is moderately wounded. The river rat bites you. You die... ############ #<...#....r# #....@.(...+ #....#r....# ############ You could see a river rat and a rat. Vanquished Creatures (others) 7 fungi (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HendSelp the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total -------------------------++------- Melee: Dagger || 24 Bite || 2 Abil: Exsanguinate || 1 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 153 | 0 | 100 | 0 | 1 | 153.0 | Dungeon | 153 | 153 | 0 | 100 | 0 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 153 daAuts