Dungeon Sprint DCSS version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 5434497152146529042 25 HendSelp the Jinx (level 2, 0/15 HPs) Began as a Vampire Enchanter on May 11, 2021. Slain by an ogre ... wielding a +0 giant club (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:44 (160 turns). HendSelp the Jinx (Vampire Enchanter) Turns: 160, Time: 00:00:45 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 1/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Wands c - a wand of polymorph (8) Scrolls h - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting - Level 9.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 36% N/A 1% 1 b - Ensorcelled Hibernat Hex/Ice 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 33% N/A 1% 3 Tukima's Dance Hex 33% N/A 1% 3 Dazzling Flash Conj/Hex 34% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Ijyb is almost dead. Ijyb zaps a wand. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You barely miss Ijyb. You bite Ijyb. You draw Ijyb's blood! You feel better. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is almost dead. Ijyb barely misses you. Unknown command. You hit Ijyb. You kill Ijyb! Your Hexes skill gained 5 levels and is now at level 9! You have reached level 2! c - a wand of polymorph (8) Things that are here: a +0 dagger; a +0 leather armour Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! There is an open door here. The ogre looks drowsy... The helpless ogre fails to defend itself. You bite the ogre, and draw its blood! You impale the ogre!! The ogre is almost dead. The ogre barely misses you. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club. Unknown command. The ogre is unaffected. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#.)@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | HendSelp the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D | Noticed Ijyb 16 | D | Killed Ijyb 17 | D | Reached skill level 9 in Hexes 17 | D | Reached XP level 2. HP: 8/15 MP: 5/5 22 | D | Learned a level 2 spell: Ensorcelled Hibernation 155 | D | Noticed an ogre 160 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Hexes | 9 | 9.4 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 7 Bite || 1 Cast: Ensorcelled Hiber || 2 Abil: Exsanguinate || 1 Stab: Sleeping || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 133 | 0 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 133 | 0 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 159 daAuts