Dungeon Sprint DCSS version 0.27-a0-1147-gb3d8e82157 (webtiles) character file. Game seed: 9026535292727928487 800000 HendSelp the Ducker (level 1, -26/12 HPs) Began as a Vampire Gladiator on May 11, 2021. Annihilated by a bag of meat ... wielding a +9 war axe (38 damage) ... in the Dungeon (Sprint VIII: "Arena of Blood"). The game lasted 00:00:09 (8 turns). HendSelp the Ducker (Vampire Gladiator) Turns: 8, Time: 00:00:11 Health: -26/12 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + j - +∞ Axe of Woe rCold + + . Faith . (shield currently unavailable) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe j - the +∞ Axe of Woe (weapon) (You found it in the Dungeon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 1.7 Fighting + Level 2.6 Axes + Level 1.5 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Unknown command. Unknown command. You begin bloodletting. You continue bloodletting. You hear a shout! x7 Keep bloodletting? [Y]es or [N]o only, please. Keep bloodletting? [Y]es or [N]o only, please. Keep bloodletting? [Y]es or [N]o only, please. Keep bloodletting? You continue bloodletting. The bag of meat shouts! x2; You hear a shout! x11 You continue bloodletting. You hear a shout! x10 You continue bloodletting. You hear a shout! x7 You continue bloodletting. You hear a shout! x6 Now bloodless. Unknown command. Unknown command. Unknown command. j - the +∞ Axe of Woe You hear a shout! x8 j - the +∞ Axe of Woe (weapon) You hear a shout! x2 The meat berserker closely misses you. You hear a shout! x5 Unknown command. You slash the meat berserker! You cleave the meat berserker in twain. You kill the meat berserker! You hear a shout! x2 A meat berserker comes into view. It is wielding a +9 battleaxe. You hear a shout! x2 A meat berserker comes into view. It is wielding a +9 battleaxe. You hear a shout! x9 The bag of meat hits you with a +9 war axe!!! Ouch! That really hurt! You die... .. .. #. .# #.. ..# .###.. ..###. ......###...... ....._..... #..o..# #_o@O_# #o.)o.# ....._O.... ......###...... .###.. ..###. #.. ..# #. O# .. .. You could see 3 meat berserkers and 4 bags of meat. Vanquished Creatures An ogre (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | HendSelp the Vampire Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a bag of meat 1 | D | Noticed a bag of meat 1 | D | Noticed a bag of meat 3 | D | Noticed a bag of meat 4 | D | Noticed a meat berserker 5 | D | Noticed a meat berserker 8 | D | Killed a meat berserker 8 | D | Noticed a meat berserker 8 | D | Noticed a meat berserker 8 | D | Annihilated by a bag of meat Illustrated notes Levels and vault maps discovered: D: meatsprint Action || total -------------------------++------- Melee: Executioner's axe || 1 Abil: Exsanguinate || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts