Dungeon Crawl Stone Soup version 0.27-a0-1278-g6cbc8dfb29 (webtiles) character file. Game seed: 4696881708608645553 139848 HendSelp the Bringer of Law (level 17, -3/106 (109) HPs) Began as a Human Fighter on June 12, 2021. Was the Champion of Zin. Drowned by a water nymph (11 damage) ... on level 4 of the Shoals. The game lasted 00:48:13 (28682 turns). HendSelp the Bringer of Law (Human Fighter) Turns: 28682, Time: 00:48:13 HP: -3/106 (109) AC: 33 Str: 20 XL: 17 Next: 89% MP: 41/41 EV: 7 Int: 13 God: Zin [******] Gold: 1379 SH: 14 Dex: 16 Spells: 16/16 levels left rFire . . . SeeInvis + e - +9 quick blade (vorpal) rCold + + . Faith . c - +0 kite shield rNeg . . . Spirit . P - +1 crystal plate armour rPois . Reflect . R - +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} rElec . Harm . d - +2 cloak {rCorr} rCorr + Rampage + K - -2 pair of gloves of Noon {+Inv rC++ Regen+ Str-5} Will ++... m - +2 pair of boots Stlth .......... a - amulet "Ecvampar" {Acrobat Rampage Fly Regen+ Str-2} HPRegen 2.27/turn J - +6 ring of strength MPRegen 0.27/turn w - ring of see invisible @: lethally poisoned (-3 -> -4), on recite cooldown, flying, very slightly contaminated, lightly drained, invisible, slow A: no striking features a: Renounce Religion, Evoke Invisibility, Recite, Vitalisation, Imprison, Sanctuary, Donate Gold You were on level 4 of the Shoals. You worshipped Zin. Zin was exalted by your worship. You visited 5 branches of the dungeon, and saw 28 of its levels. You collected 3077 gold pieces. You spent 1488 gold pieces at shops. You donated 210 gold pieces to Zin. Inventory: Hand Weapons e - a +9 vorpal quick blade (weapon) Missiles l - 7 curare-tipped darts x - 4 throwing nets (quivered) Armour c - a +0 kite shield (worn) d - a +2 cloak of preservation (worn) m - a +2 pair of boots (worn) t - the +0 helmet of Junuaf {Harm rPois rN+} (You took it off Robin on level 3 of the Dungeon) It protects you from poison. It protects you from negative energy. It increases damage dealt and taken. F - the +0 pair of gloves of the First Knives {rElec rN+} (You bought it in a shop on level 2 of the Orcish Mines) It insulates you from electricity. It protects you from negative energy. K - the -2 pair of gloves of Noon (worn) {+Inv rC++ Regen+ Str-5} (You bought it in a shop on level 3 of the Shoals) It affects your strength (-5). It greatly protects you from cold. It lets you turn invisible. It increases your rate of health regeneration. N - a scarf of harm P - a +1 crystal plate armour (worn) R - the +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5} (You took it off Gastronok on level 3 of the Lair of Beasts) It affects your intelligence (+5). It affects your magic capacity (+10). It increases your willpower. Jewellery a - the amulet "Ecvampar" (around neck) {Acrobat Rampage Fly Regen+ Str-2} (You acquired it on level 7 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. It affects your strength (-2). It grants you flight. It increases your rate of health regeneration. It bestows one free step when moving towards enemies. b - a ring of protection from cold g - a +6 ring of intelligence v - a ring of positive energy w - a ring of see invisible (right hand) B - a +6 ring of dexterity C - a ring of poison resistance J - a +6 ring of strength (left hand) S - an amulet of reflection Wands r - a wand of flame (46) s - a wand of iceblast (22) y - a wand of mindburst (37) D - a wand of paralysis (29) Scrolls o - 5 scrolls of fog q - 6 scrolls of teleportation z - a scroll of magic mapping E - a scroll of silence G - 3 scrolls of amnesia L - 3 scrolls of enchant weapon O - 9 scrolls of identify Potions f - 2 potions of flight h - 3 potions of ambrosia i - 2 potions of resistance j - a potion of haste k - 5 potions of magic n - 4 potions of attraction p - a potion of heal wounds u - 5 potions of brilliance H - 8 potions of curing Miscellaneous A - a lightning rod (4/4) Skills: - Level 3.0 Fighting - Level 7.6(8.0) Short Blades - Level 3.3(5.9) Long Blades + Level 13.3 Armour - Level 10.0 Dodging - Level 15.0 Shields - Level 20.0 Invocations You had 16 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 100% 1 Beastly Appendage Tmut 0% N/A 100% 1 Corona Hex 0% N/A 100% 1 Magic Dart Conj 0% 1d3 100% 1 Pain Necr 0% 1d4 100% 1 Shock Conj/Air 0% 1d3 100% 1 Corpse Rot Necr/Air N/A N/A 100% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Searing Ray Conj 0% 3d3 100% 2 Static Discharge Conj/Air 0% N/A 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Wereblood Tmut 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Dazzling Flash Conj/Hex 0% N/A 100% 3 Ignite Poison Fire/Tmut/Pois 0% N/A 100% 3 Spider Form Tmut/Pois 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Airstrike Air 0% N/A 100% 4 Animate Dead Necr 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Hex 0% 3d6 100% 4 Ice Form Ice/Tmut 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Agony Necr 0% N/A 100% 5 Excruciating Wounds Necr 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Starburst Conj/Fire 0% 8x6d3 100% 6 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:11 Shoals (4/4) Lair:4 Spider (0/4) Lair:4 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: Orc:2 ?!:[ Shoals:2 ! Shoals:3 *?( Portals: Trove: D:12 (give +7 demon whip) Annotations: D:11 1 runed translucent door Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You rampage towards the centaur! A snapping turtle and a faun come into view. You feel very sick. The faun shouts! The snapping turtle hisses angrily. The harpy barely misses the water nymph. The harpy misses the water nymph. The harpy claws herself. The harpy claws herself! You block the centaur's attack. The centaur misses you. The water nymph points at you and mumbles some strange words. The water rises up and strikes you!!! * * * LOW HITPOINT WARNING * * * The centaur says, "Why is everything spinning?" The centaur misses you. The centaur closely misses you. You block the sea snake's attack. The merfolk siren chants a haunting song. You resist with almost no effort. You puncture the centaur! The centaur is almost dead. You feel sick. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You fade into invisibility! You feel sick. You block the centaur's attack. x2 You block the sea snake's attack. The sea snake bites you! * * * LOW HITPOINT WARNING * * * The water nymph touches you. The water nymph drowns you! You die... ≈≈≈≈≈≈≈≈...P..... ≈≈PP≈.P≈..$...... ≈≈PP.≈P≈....≈≈... .P....≈≈..#.≈≈≈≈≈ P............≈≈≈≈ P............≈≈.. .P...≈cHS≈....... ..cc