Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 16750103209115700086 37 Herculon the Insei (level 3, -1/26 HPs) Began as a Merfolk Transmuter on Jan 18, 2022. Slain by a centaur skeleton (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (3161 turns). Herculon the Insei (Merfolk Transmuter) Turns: 3161, Time: 00:03:21 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 41% Magic: 6/6 EV: 13 Int: 13 God: Gold: 101 SH: 0 Dex: 14 Spells: 3/6 levels left rFire + + . SeeInvis + - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +++....... d - amulet of Date {RegenMP rF++ Str-2 SInv Stlth+} HPRegen 0.08/turn (no ring) MPRegen 0.35/turn (no ring) @: appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - the amulet of Date (around neck) {RegenMP rF++ Str-2 SInv Stlth+} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (-2). rF: It greatly protects you from fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. Skills: + Level 1.2 Fighting + Level 2.9 Dodging + Level 0.6 Stealth + Level 4.0 Unarmed Combat + Level 2.2 Spellcasting + Level 3.2 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 7% 1 b - Wereblood Tmut 9% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 2% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. You kill the adder! The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton closely misses you. Found a scroll labelled JIERPH WULLY. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton barely misses you. You hit the centaur skeleton. The centaur skeleton is lightly damaged. The centaur skeleton barely misses you. The centaur skeleton kicks you but does no damage. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton misses you. You hit the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton hits you. You die... . . .# .. . .#.##.### #.#....... #.......### #.#.....?.. #.##.......# #..?.....# #@Z.# #...##### ## #.........g. ######...#####..# .####...............# ....>......>....... .####............. ####.#...#.###... #............. You could see a centaur skeleton. Vanquished Creatures 2 adders (D:2) A worm (D:2) A bat (D:2) 3 hobgoblins (D:2) 5 quokkas A frilled lizard (D:1) A kobold (D:1) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Herculon the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1661 | D:1 | Reached XP level 2. HP: 13/21 MP: 3/5 1797 | D:1 | Learned a level 2 spell: Wereblood 1797 | D:1 | Identified a scroll of acquirement 1797 | D:1 | Acquired the amulet of Date {RegenMP rF++ Str-2 SInv | Stlth+} 2141 | D:2 | HP: 1/21 [hobgoblin (4)] 2838 | D:2 | Reached skill level 4 in Unarmed Combat 2838 | D:2 | Reached XP level 3. HP: 22/26 MP: 6/6 3161 | D:2 | Slain by a centaur skeleton Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_cross D:2: layout_loops_cross, serial_shops, nicolae_square_shop Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.2 Unarmed Combat | 4 | 4.0 Fighting | | 1.2 Dodging | | 2.9 Stealth | | 0.6 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 92 Headbutt || 2 Punch || 1 Cast: Beastly Appendage || 9 Wereblood || 3 Use: Scroll || 2 Potion || 1 Armor: Robe || 10 Dodge: Dodged || 57