Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 8745336883932810102 32 Hervor the Chiller (level 3, -3/15 HPs) Began as a Felid Ice Elementalist on May 12, 2023. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:56 (809 turns). Hervor the Chiller (Felid Ice Elementalist) Turns: 809, Time: 00:03:57 Health: -3/15 AC: 1 Str: 6 XL: 3 Next: 8% Magic: 0/7 EV: 22 Int: 16 God: Gold: 64 SH: 0 Dex: 16 Spells: 1/6 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ e - +5 ring of evasion HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Jewellery e - a +5 ring of evasion (left paw) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} Potions a - a potion of magic Skills: * Level 0.8 Fighting * Level 2.9 Dodging * Level 3.1 Stealth * Level 0.3 Unarmed Combat * Level 2.2 Spellcasting * Level 0.3 Translocations * Level 4.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 b - Apportation Tloc 4% N/A 19% 1 c - Frozen Ramparts Ice 28% 1d5 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 14% N/A 12% 3 Lesser Beckoning Tloc 4% N/A 26% 2 Gell's Gravitas Tloc 2% N/A 47% 3 Teleport Other Tloc 2% N/A 47% 3 Summon Ice Beast Ice/Summ 8% N/A 65% 4 Alistair's Intoxication Tmut/Pois 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail You freeze Terence. Terence is moderately wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 flail! Okay, then. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded) You freeze Terence. Terence is moderately wounded. The wall freezes Terence. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. As you read the scroll labelled HOAPAVIPN HAOHO, it crumbles to dust. You assume a fearsome visage. Terence looks frightened! It was a scroll of fear. The wall freezes Terence. Your attack snaps Terence out of his fear. Terence completely misses you. You scratch Terence. You bite Terence. Terence is heavily wounded. The wall freezes Terence but does no damage. Terence misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded) You freeze Terence. Terence is almost dead. The wall freezes Terence but does no damage. Terence closely misses you. You closely miss Terence. Terence is almost dead. The wall freezes Terence. Terence completely misses you. You scratch Terence but do no damage. Terence is almost dead. The wall freezes Terence but does no damage. Terence hits you with a +0 flail. You die... #.. .# #.# .# #.# .# #.# ##. #.. #.. #.# #.# #@# #.# #@# ##.# #####.# ##..####.....# #..........#...# ##.†####.#.#.### #..# #....... #..# #..#..... #..###..###.### #........ #.# You could see Terence. Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 2 bats 5 endoplasms 3 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 frilled lizards A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hervor the Felid Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 199 | D:1 | Reached XP level 2. HP: 12/12 MP: 3/6 312 | D:1 | Learned a level 1 spell: Apportation 318 | D:2 | Found Cimut's Assorted Antiques. 704 | D:2 | Found a stormy altar of Qazlal. 745 | D:2 | Reached skill level 4 in Ice Magic 745 | D:2 | Reached XP level 3. HP: 14/15 MP: 5/7 749 | D:2 | Learned a level 3 spell: Frozen Ramparts 798 | D:2 | Noticed Terence 809 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_loops_cross, nrook_mini_vaults D:2: minmay_alternating_diamond, layout_loops_ring, serial_shops, shop, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Ice Magic | 4 | 4.0 Fighting | | 0.8 Dodging | | 2.9 Unarmed Combat | | 0.3 Spellcasting | | 2.2 Translocations | | 0.3 Action || total ---------------------------++------- Melee: Unarmed || 19 Punch || 1 Bite || 1 Cast: Freeze || 26 Frozen Ramparts || 2 Use: Scroll || 1 Stab: Sleeping || 5 Armour: Skin || 1 Dodge: Dodged || 22