Dungeon Crawl Stone Soup version 0.33-a0-505-g151a97f16f (webtiles) character file. Game seed: 14502965517503984094 0 Hightv the Vexing (level 1, 6/6 HPs) Began as a Vampire Enchanter on Nov 30, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:42 (128 turns). Hightv the Vexing (Vampire Enchanter) Turns: 128, Time: 00:01:42 Health: 6/6 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: bloodless A: bloodless, fangs 3, see invisible, vampiric 1, [frail 3] a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. [You are extremely frail. (-30% HP)] Message History Welcome, Hightv the Vampire Enchanter. Are you destined to find the fabled Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. Found 7 gold pieces. You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. There are no items here. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 7 gold pieces. You open the large door. There is a large open door here. You begin the revivification ritual. You continue your ritual. x5 You return to life. You feel frail. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. You begin bloodletting. You continue bloodletting. x5 You become bloodless. You begin the revivification ritual. You continue your ritual. x5 You return to life. You feel frail. You begin bloodletting. You continue bloodletting. x5 You become bloodless. You begin the revivification ritual. You continue your ritual. x5 You return to life. You feel frail. You begin bloodletting. You continue bloodletting. x5 You become bloodless. Unknown command. No monsters, items or features are visible. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......#.### #...##### ##.>....# ######.# #.# #.#### #.##.# #.##.#### #...@...# #....##.# #.##.##.# .........# ####....... #..##### #.. ...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hightv the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, ebering_ecumenical_altar_petrified Action || total ---------------------------++------- Ability: Exsanguinate || 4 Revivify || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 56 | 73 | 0 | 0 | 1 | 129.0 | Dungeon | 129 | 56 | 73 | 0 | 0 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts